"Visual Studio 2010 Ultimate" could it compile with SSE
[color=#1E90FF]
Win32 XP
Intel Xeon L3110 3.00GHz oc 4.00GHz
2GB RAM
Nvidia 9800GT 512MB
[/color]
Poll: Did you find this Tutorial Helpful? You do not have permission to vote in this poll. |
|||
Yes, Very useful and informative! | 44 | 88.00% | |
No, All of the information went over my head and I didn't understand a word of it. | 4 | 8.00% | |
I have no idea what's going on or why I'm here. Where am I again? | 2 | 4.00% | |
Total | 50 vote(s) | 100% |
* You voted for this item. | [Show Results] |
How To: compile Dolphin with Intel C++ Composer XE on Windows
|
08-13-2010, 11:50 PM
"Visual Studio 2010 Ultimate" could it compile with SSE
[color=#1E90FF] Win32 XP Intel Xeon L3110 3.00GHz oc 4.00GHz 2GB RAM Nvidia 9800GT 512MB [/color] 08-13-2010, 11:52 PM
08-13-2010, 11:57 PM
thanks~
you are so nice guy that I've ever met [color=#1E90FF] Win32 XP Intel Xeon L3110 3.00GHz oc 4.00GHz 2GB RAM Nvidia 9800GT 512MB [/color] 08-14-2010, 12:00 AM
08-14-2010, 12:02 AM
(08-13-2010, 10:32 AM)Lectrode Wrote:(08-13-2010, 09:18 AM)arielito23 Wrote: you could put these two patches on the 64bit version I encourage anyone to compile 08-14-2010, 01:05 PM
(08-14-2010, 12:02 AM)arielito23 Wrote:(08-13-2010, 10:32 AM)Lectrode Wrote:(08-13-2010, 09:18 AM)arielito23 Wrote: you could put these two patches on the 64bit version The latest revision (6093) has been built with the patches and is uploaded and ready for download! You'll have to select the "Latest Builds" list. It will be the first one (or one of the first). 08-15-2010, 04:55 AM
I just found out that compiling the OpenGL plugin with ICC will kill performance under OpenGL. When OpenGL is compiled with ICC I get 1 - 4 FPS with the OpenGL plugin, when compiled with VC++ the speed is normal with the OpenGL plugin. The OpenGL plugin doesn't seem to like ICC for some weird reason. Guess the OpenGL plugin will need to be excluded from being built with ICC until this is resolved.
(08-15-2010, 04:55 AM)Xtreme2damax Wrote: I just found out that compiling the OpenGL plugin with ICC will kill performance under OpenGL. When OpenGL is compiled with ICC I get 1 - 4 FPS with the OpenGL plugin, when compiled with VC++ the speed is normal with the OpenGL plugin. That is interesting. Is that the case even when it's built on a system that has the version of OpenGL dolphin requires? 08-15-2010, 11:12 AM
Yeah, I have a Geforce 9800 GT and the latest Nvidia drivers so I'd say so.
08-31-2010, 02:02 AM
Where do you remove the "/MP" from command line? I can't seem to find this option. I oked on the command line tab under C/C++ and am not seeing it. I'm having trouble compiling and I think this is my problem.
|
« Next Oldest | Next Newest »
|