First of all, this video is showing and claiming that Wind Waker works with the DX3D9 backend on an Intel GMA 950 (verifiable that it uses DX3D9 by the video itself):
https://www.youtube.com/watch?v=BpbYom4Pxcg
I am using a friend's computer, which is a low-end laptop using an Intel GMA 950, but has a nice Core 2 Duo which should make the game somewhat playable. It has Windows XP Service Pack 3, and has all of the latest drivers. DX is updated to the latest version of 9. When I try and play other games they work fine (Super Smash Bros. Melee, Brawl; Metal Gear: Twin Snakes; Mario Party 5, 6, 7; and other games, etc.). They work pretty well (FPS wise and graphical-wise) on this computer.
The reason I made this thread? Wind Waker will not get to the title screen. It complains (with DX3D9) after the Nintendo logo that it failed to compile a shader. I saw other issues here and people just say to either upgrade GPU, change settings, etc., but absolutely nothing changes this. The error I have is identical to one(s) that can be previously found here, and it's only with Wind Waker; no other games that I've tried. I can't use the OpenGL renderer because it needs OpenGL 2 and the GPU only implements 1.4; I can't use software-renderer because the program crashes and shows nothing (on all versions I tried too).
I have tried Dolphin version 3, 3.5, 4, latest versions, unofficial builds, and even versions before 3; the problem is the same with all of them: shader problems.
But this can't be unavoidable because, if it was, how is it evidently playable in that video I linked above? Obviously it's possible, but I don't see what else I can do. Could it be the driver? The poster of the video that evidently shows it playable and working on the GMA 950 says they're using Windows 8.1 on a 2007 MacBook. Basically, I want some answers here -- why would it work for them and not me with the same GPU? Is it down to the driver that's at fault here (for Windows XP)?
The rest of the hardware is not of big concern; it has plenty of RAM, etc. I have also seen users complain of this issue with high-end GPUs as well, so I'm thinking it's some kind of problem with the emulator and this game, and not solely the GPU/driver. But I'm all ears for any advice on this issue!
Short version of things I've tried:
1.Reinstalling/uninstalling. No difference.
2.Updating everything on Windows XP, including the applicable chipset/GPU driver. No difference.
3.Updated to the latest DX. No difference.
4.Tried VERY many combinations of Dolphin graphics settings. No difference.
5.Make absolutely certainty that the ISO is not corrupted, and I'm guaranteed it isn't.
Every game I've tried works, but Wind Waker will not get to the title screen without complaining about shader issues. There must be some explainable reason why it would work for that other person using the same hardware and not me.
https://www.youtube.com/watch?v=BpbYom4Pxcg
I am using a friend's computer, which is a low-end laptop using an Intel GMA 950, but has a nice Core 2 Duo which should make the game somewhat playable. It has Windows XP Service Pack 3, and has all of the latest drivers. DX is updated to the latest version of 9. When I try and play other games they work fine (Super Smash Bros. Melee, Brawl; Metal Gear: Twin Snakes; Mario Party 5, 6, 7; and other games, etc.). They work pretty well (FPS wise and graphical-wise) on this computer.
The reason I made this thread? Wind Waker will not get to the title screen. It complains (with DX3D9) after the Nintendo logo that it failed to compile a shader. I saw other issues here and people just say to either upgrade GPU, change settings, etc., but absolutely nothing changes this. The error I have is identical to one(s) that can be previously found here, and it's only with Wind Waker; no other games that I've tried. I can't use the OpenGL renderer because it needs OpenGL 2 and the GPU only implements 1.4; I can't use software-renderer because the program crashes and shows nothing (on all versions I tried too).
I have tried Dolphin version 3, 3.5, 4, latest versions, unofficial builds, and even versions before 3; the problem is the same with all of them: shader problems.
But this can't be unavoidable because, if it was, how is it evidently playable in that video I linked above? Obviously it's possible, but I don't see what else I can do. Could it be the driver? The poster of the video that evidently shows it playable and working on the GMA 950 says they're using Windows 8.1 on a 2007 MacBook. Basically, I want some answers here -- why would it work for them and not me with the same GPU? Is it down to the driver that's at fault here (for Windows XP)?
The rest of the hardware is not of big concern; it has plenty of RAM, etc. I have also seen users complain of this issue with high-end GPUs as well, so I'm thinking it's some kind of problem with the emulator and this game, and not solely the GPU/driver. But I'm all ears for any advice on this issue!
Short version of things I've tried:
1.Reinstalling/uninstalling. No difference.
2.Updating everything on Windows XP, including the applicable chipset/GPU driver. No difference.
3.Updated to the latest DX. No difference.
4.Tried VERY many combinations of Dolphin graphics settings. No difference.
5.Make absolutely certainty that the ISO is not corrupted, and I'm guaranteed it isn't.
Every game I've tried works, but Wind Waker will not get to the title screen without complaining about shader issues. There must be some explainable reason why it would work for that other person using the same hardware and not me.