(12-05-2014, 12:44 PM)JMC47 Wrote: Nah, the problem is with D3D in this game. OpenGL will do it properly. Note, you have to uncheck "Skip CPU Access to EFB" in order for the bloom to be sane.
Also, the game sets on RealXFB by default, which forces the game to 1x IR effectively. It's a bit of a pain.
Ok so OpenGL works, sort of. It gets rid of the bug atleast. I switch to it then boot up the game. But the game doesn't start in 4x. I open graphics and the 4x IR applies but then the game slows down to like half a frame a second.
I can run 4x though i know this.