At the very beginning of the game the sprite talks to you but it looks like the event that makes the text flow is broken. Only the first letter of what he is about to say will appear. You then have to press A to see the whole text but after a short while you encounter a text bubble that you cannot skip trough. At this point nothing shows up in the bubble and the game stays like this "waiting" for the event to occur.
Happens on DX9/11, OpenGL. I had OpenCL on at the time but taking it off did not solve the problem.
CPU: i7 - 720QM
Video: RadeonHD 5870M Catalyst v.10.6 (latest)
Latest DirectX runtimes
Windows 7 64bits
Happens on DX9/11, OpenGL. I had OpenCL on at the time but taking it off did not solve the problem.
CPU: i7 - 720QM
Video: RadeonHD 5870M Catalyst v.10.6 (latest)
Latest DirectX runtimes
Windows 7 64bits