DX9 is the fastest, yet least accurate/stable, while OpenGL is the opposite (and DX11 being somewhere in between).
So, does this still hold true with the 3.5 release? How much has changed in terms of performance/accuracy/stability since?
(By the way, this is by far my favorite emulator out of the many that I use. If only I were better at coding!)
So, does this still hold true with the 3.5 release? How much has changed in terms of performance/accuracy/stability since?
(By the way, this is by far my favorite emulator out of the many that I use. If only I were better at coding!)