I have a problem with d3d9
It looks like this:
and d3d11/opengl looks like this:
it's not just windwaker, there are similar problems in any game
can I fix this? I don't want to use d3d11 or opengl because they are slow
It looks like this:
and d3d11/opengl looks like this:
it's not just windwaker, there are similar problems in any game
can I fix this? I don't want to use d3d11 or opengl because they are slow