@ NaturalViolence
Thanks for the heads up, I was wondering if 3x IR on a 1080P display would down sample the remaining 504 pixels of vertical resolution that wont fit giving a slight SSAA type effect to the image ?. Ive tried playing Soul Calibur 2 using 3x IR and 8x AA and whilst there are no jaggies on the characters, objects in the distant background still have them, where as 2x IR and 4x SSAA dont. I'm running an AMD FX 6300 and an R270, no matter what I throw at the GPU it can handle it with gamecube games, but its pushing it with some Wii games like Tatsunoko vs Capcom, and id rather not have to change my settings for every game I play.
Thanks for the heads up, I was wondering if 3x IR on a 1080P display would down sample the remaining 504 pixels of vertical resolution that wont fit giving a slight SSAA type effect to the image ?. Ive tried playing Soul Calibur 2 using 3x IR and 8x AA and whilst there are no jaggies on the characters, objects in the distant background still have them, where as 2x IR and 4x SSAA dont. I'm running an AMD FX 6300 and an R270, no matter what I throw at the GPU it can handle it with gamecube games, but its pushing it with some Wii games like Tatsunoko vs Capcom, and id rather not have to change my settings for every game I play.