Unless EFB copies are to RAM, not texture.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 48GB
GPU: Radeon 7800 XT
CPU: AMD Ryzen 5900X
RAM: 48GB
GPU: Radeon 7800 XT
(GPU) Using Higher Internal Resolutions (IR) [UNOFFICIAL]
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05-20-2012, 07:31 AM
Unless EFB copies are to RAM, not texture.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT 05-20-2012, 08:59 AM
Nope. The ram copies are always native resolution regardless of IR. CPU load does not change from increasing the IR, period.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony
When I enabled OpenMP Texture Decoder I will now run
full speed with highest IR setting, with it disabled I will not run it at full speed. I'am so happy now it looks very good now and it plays very good also. 4x IR and dx11 plugin I tried it with Zelda Skyward. So when your IR setting is slow try to enable OpenMP Texture Decoder (if you have more then two cores). 05-21-2012, 06:52 AM
Are you using efb copy to texture or to ram? The openMP texture decoder usually makes absolutely no difference to performance regardless of how many cores you have.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 05-22-2012, 02:35 AM
(05-21-2012, 06:52 AM)NaturalViolence Wrote: Are you using efb copy to texture or to ram? The openMP texture decoder usually makes absolutely no difference to performance regardless of how many cores you have. Copy to texture because if I select to ram the game looks horrible. And I'am using 4 cores (i7-2600k) OC to 4,6. When I disabled OpenMP then it is running with some lags, with it enabled it running smooth.
AF don't influence the performance afaik. Every GPU should be able to handle 16x.
05-29-2012, 04:37 PM
So using a higher IR than your display resolution is actually downsampling, isn't it?
05-30-2012, 01:23 AM
Yes, it downsamples, not upscales when stretching it, but this reduces aliasing, so still will add some picture quality.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT |
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