With not the powerfull pc (nowdays my config is medium-hight about gaming) i can run this game at 60 fps without slowdowns at Full hd with 3x native 4x ssa and 16x in d3d9. And i didn't oc my cpu, i just use asrock no-k oc function of my motherboard that is a "fake" oc, it's just keep turbo boost always active. BTW with some buids there are some random crashes in the menues, the most stable build i tryed with this is Dolphin 3.5-644. Just check JITIL instead JIT before start the game.
[GC] Virtua Striker 2002
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03-21-2013, 08:53 AM
(03-21-2013, 08:40 AM)Loki_ Wrote: With not the powerfull pc (nowdays my config is medium-hight about gaming) i can run this game at 60 fps without slowdowns at Full hd with 3x native 4x ssa and 16x in d3d9. And i didn't oc my cpu, i just use asrock no-k oc function of my motherboard that is a "fake" oc, it's just keep turbo boost always active. BTW with some buids there are some random crashes in the menues, the most stable build i tryed with this is Dolphin 3.5-644. Just check JITIL instead JIT before start the game.Turbo boost is Active and i use JITIL, but slows to 41 sometimes! Sorry but your computer is more powerfull then mine. I had a 2.66 and you have a 3.90/4.00. 03-22-2013, 08:07 AM
Dolphin Git 3.5-1061 Version....
This one worse more on memory and less on CPU..... Or someone are using this emu without Dolphin's autorization? Found it on EmuCr. Source: http://code.google.com/p/dolphin-emu/ Cheers.
I've been meaning to address a few points for the past couple of days.
AnimalBear Wrote:CPU in game goes to 32 or 40 maximum (Big Stadiums), and memory 300 mb. Your CPU is not powerful enough to run this game at fullspeed. That's all there is to it. Starscream already explained this; there's a minimum level of performance your PC needs to meet in order to run this game at 60 FPS. It's not as if Dolphin has incredibly inefficient code, and that changes here and there will somehow make demanding games run fullspeed even on medium-to-low hardware. Your hardware simply needs to be fast enough. AnimalBear Wrote:Demul Version works Sweet here. Demul is a different emulator for a different system (Dreamcast) using different code to run a different game (Virtua Striker 2002 is Version 3, whereas the Dreamcast's Virtua Striker 2000 is Version 2, see the wikipedia page about it). Don't expect them to run the same. At any rate, the picture you posted only shows Dolphin using approximately 9 MB more in memory. The memory is displayed in KB, so simply divide both numbers by 1024 to get the values in MB. Really, 9 MB is nothing, especially given that your computer has 4 GB. Why are you concerned about memory at all? Unless you're running out of memory (very unlikely in most real-life situations) it won't affect emulation performance at all, either in Dolphin or Demul. AnimalBear Wrote:Make sure and please "stop Overating the computers" i will not demading or doing something else. By "overating" I think you mean overclocking. If your computer can't run it at your current CPU speed and your GPU isn't limiting your performance, overclocking your CPU is the only option. That's just how demanding Dolphin can be sometimes. It's not a matter of "fixing code" to be faster; that's the nature of emulating Gamecube and Wii games. AnimalBear Wrote:And WII games need too. I believe you complained about the performance of Wii games before. It depends on which game you're trying to play and at which settings. However, there's nothing wrong with Wii emulation if your computer can handle the game. Some games are more demanding than others, but I've been able to run a handful just fine with and without overclocking. AnimalBear Wrote:Or someone are using this emu without Dolphin's autorization? Anyone can do anything they want with Dolphin's code, as long as it doesn't violate the GPL v2.0 license. It's open-source software; people are free to compile their own versions of Dolphin and distribute them if they want to. If they make changes to the code, those changes must be made public. No one needs "authorization" for those sorts of things; that's what the GPL v2.0 encourages people to do. 02-20-2024, 11:37 PM
02-21-2024, 02:13 PM
(02-20-2024, 11:37 PM)esesrox86 Wrote: Hi Guys, I'm running Dolphin on Mac and I've always had this problem on Virtua Striker. Does anyone know if I can fix it? Can you provide screenshots of how you have the Graphics settings configured in Dolphin? All of the tabs please. Have you tried using the Vulkan backend to see if the same error happens? |
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