why sometime i can't load my savestate and the game stop,i must use save in game ??
Poll: How do you think Zelda: TP is performing on Dolphin? You do not have permission to vote in this poll. |
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Works like a charm! Perfect! | 88 | 14.45% | |
Nearly perfect, with some problems. | 432 | 70.94% | |
The emulation is horrible... | 51 | 8.37% | |
Like shit. | 38 | 6.24% | |
Total | 609 vote(s) | 100% |
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[GC] The Legend of Zelda: Twilight Princess
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07-21-2011, 07:20 PM
(07-21-2011, 05:42 PM)yulawhero1 Wrote: why sometime i can't load my savestate and the game stop,i must use save in game ?? Savestates aren't a good deal. Yes you'd better use "classical" saves
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
07-21-2011, 09:08 PM
how to add patch on dolphin, I use the r5454 and it has no speed hack ztp 07-21-2011, 10:31 PM
(07-21-2011, 09:08 PM)yulawhero1 Wrote: how to add patch on dolphin, I use the r5454 and it has no speed hack ztp You could use a more recent revision...
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
07-27-2011, 08:01 AM
Are the sun rays broken in 3.0 ? Or do I need to enable a specific option ? I'm a bit lost with all the new features and organization in the option menu.
Arch Linux
Core i5 2400 4 GB DDR3 ATi Radeon HD6870
I'm playing this on wii because that's what I have and thinking about it I'd rather have widescreen anyway, but I was wondering, do they emulate roughly the same? Like speed and all? It's the same game of course I just wasn't sure if the difference in emulation code between the two consoles affected this title differently when ran dolphin
07-28-2011, 10:27 AM
(This post was last modified: 07-28-2011, 10:28 AM by NaturalViolence.)
Quote:I'm playing this on wii because that's what I have and thinking about it I'd rather have widescreen anyway, but I was wondering, do they emulate roughly the same? Like speed and all? It's the same game of course I just wasn't sure if the difference in emulation code between the two consoles affected this title differently when ran dolphinThe horizontal FOV is set to a different number. That's it (of course this results in more geometry being within screen space and therefore more vertext processing is needed).
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-Ron Swanson "I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. " -Mark Antony 07-28-2011, 09:22 PM
Nothing about the sun rays in 3.0 ?
Arch Linux
Core i5 2400 4 GB DDR3 ATi Radeon HD6870 08-03-2011, 12:06 PM
What sun rays?
Being playing for a while now. Besides some problems with the music, gameplay looks perfect. Speed seens nice so far (4 hours of game), ignoring twilight areas that have excessive fog, human link I can walk with Antialising at 16x and get a straight 30 FPS. I wonder if the slow downs of hyrule field are still around though. oh.. and the MAP isn't working at all, so I am playing with it off. 08-03-2011, 04:57 PM
(08-03-2011, 12:06 PM)SoulSin Wrote: What sun rays? Umm...the light rays are missing in the game. It has something to do with the archaic DX9 plugin. DX11 works fine, though --- but you need a recent video card model to use DX11. |
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