Alright, after playing around with the settings a lot, I figured out that the blurring seems to only occur if the internal resolution is set to 'Auto (fractional)'. However, setting it to any integer value causes weird textre offset artifacts. Furthermore, I have no map at all with DX9, even with EFB->RAM
Anyway, I think I may stick to the DX11 plugin for now, unless someone can post a full set of DX9 settings that has no blur, a working map, and no major artifacts (is this even possible atm?). Note that I don't care for high resolution.
Thanks for the help!
Anyway, I think I may stick to the DX11 plugin for now, unless someone can post a full set of DX9 settings that has no blur, a working map, and no major artifacts (is this even possible atm?). Note that I don't care for high resolution.
Thanks for the help!