so I take, it's not in usable state?
[GC] Star Wars Rogue Squadron II: Rogue Leader
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12-24-2014, 08:57 PM
Hey guys, I'm new to the forums here... but I too have longed for RS games to be playable in Dolphin and with the recent speedups in the core for Rogue Leader and finding the 3.5 branch that NeoBrain did for zfreeze, I took a stab at porting that code to a more recent build of Dolphin.
I had success in implementing the code on the Direct3D side... https://www.youtube.com/watch?v=o8V9ebZvTIo 12-24-2014, 09:47 PM
Can you post patch/source code? I think a lot of people would be interested in seeing how this works.
12-25-2014, 04:43 AM
I would love to ditch playing it via a tv with often blurry visuals, hurts my eyes. Looks crisp on dolphin, just needs to be playable.
enough teasing, it's Christmas, someone please share one of these magic hacked builds. 12-25-2014, 05:04 AM
(This post was last modified: 12-25-2014, 06:01 AM by slarlac249.)
thank you, even if it's not perfect I'll give it a go
edit, wasn't playable in either opengl or direct3d. lots of errors in opengl and depth still bugged in d3d. didn't change any settings. menu was all flickering too. 12-25-2014, 06:07 AM
Umm. I was pretty sure that was the build that worked... can you try Mario Tennis? Maybe I mixed them up.
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