Turn off the Panic Handlers. Also make sure you have "Enable MMU" ticked.
[GC] Star Wars Rogue Leader: Rogue Squadron 2
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08-05-2010, 03:25 PM
08-06-2010, 11:01 PM
skid, sorry to ask but did you improve rogue leader ??? i mean can we see the death star now and other things ?
08-07-2010, 10:07 AM
No, not yet. The death star fog is a video plug-in issue (I think). I do not know how to fix video plug-in issues. If you turn on wireframe, the fog goes away
08-08-2010, 05:50 AM
(08-05-2010, 05:17 AM)Xenomorph Wrote: Awesome work to Skid and other coders. Even with graphical glitches at present I was able to play all the way through Raid At Bespin, and earn a gold medal, that is after entering the level unlock code, though this is the only level where this is possible. Awesome going guys, this game was the reason I bought the gamecube in the first place, how cool to play on my computer!How did you manage to play it through and earn the gold medal? Mine barely runs at 20% and I had a pretty hard time entering the passcode because I didn't even see the alphabet. I had to do it blindly. Any help here to run it faster? In all levels it's very slow and not really playable. Should I tick or untick something?
How did you manage to play it through and earn the gold medal? Mine barely runs at 20% and I had a pretty hard time entering the passcode because I didn't even see the alphabet. I had to do it blindly.
Any help here to run it faster? In all levels it's very slow and not really playable. Should I tick or untick something? [/quote] Hmm, for Dolphin settings, I Enabled Dual Core, Idle Skipping, HLE the IPL, used Jit Recompiler OR Interpreter. DSP-HLE Audio plugin, default settings. For video I used the Direct3D 9 plugin, the only option I had selected in the plugin, was copy "EFB to texture", and "native mipmaps" all other options unticked. In the ISO browser, for game specific options I Enabled XFB and MMU, and disabled MMU speedhack. For Raid On Bespin I didn't quite have full speed though anyway, about 90%, maybe it's my Phenom II making this possible. Revenge on Yavin, The Asteroid Field, and Death Star Escape can also be played perhaps all the way through, though still missing textures, these levels are more playable. And as Skid says above, if you enable wireframe, you can see more characters on screen, though this only appears to work in OpenGL for me, I used all the same settings as in my Direct3D9 plugin for OpenGL, except enabled wireframe, whole different experience, environments and ships are visible. Anyways, right now I think I'll wait around for improvements before tinkering with the game anymore, good luck all. Thanks for this great emulator. 08-10-2010, 07:11 PM
(08-08-2010, 10:15 AM)Xenomorph Wrote: How did you manage to play it through and earn the gold medal? Mine barely runs at 20% and I had a pretty hard time entering the passcode because I didn't even see the alphabet. I had to do it blindly. Hmm, for Dolphin settings, I Enabled Dual Core, Idle Skipping, HLE the IPL, used Jit Recompiler OR Interpreter. DSP-HLE Audio plugin, default settings. For video I used the Direct3D 9 plugin, the only option I had selected in the plugin, was copy "EFB to texture", and "native mipmaps" all other options unticked. In the ISO browser, for game specific options I Enabled XFB and MMU, and disabled MMU speedhack. For Raid On Bespin I didn't quite have full speed though anyway, about 90%, maybe it's my Phenom II making this possible. Revenge on Yavin, The Asteroid Field, and Death Star Escape can also be played perhaps all the way through, though still missing textures, these levels are more playable. And as Skid says above, if you enable wireframe, you can see more characters on screen, though this only appears to work in OpenGL for me, I used all the same settings as in my Direct3D9 plugin for OpenGL, except enabled wireframe, whole different experience, environments and ships are visible. Anyways, right now I think I'll wait around for improvements before tinkering with the game anymore, good luck all. Thanks for this great emulator. [/quote] Hmm. Mine is still to slow. But thanks anyway. So is it better to use Direct3D9 plugin than OpenGL because it seems to me that with OpenGL I have much more graphics and music but it may be a little slower. 08-11-2010, 10:23 AM
Randomly crashes....specially when your going into cockpit mode with that orange screen turned on.
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