game runs perfect for me, but for some reason my Dolphin 2.0 isn't creating save data right. When I try to play this game, it says the save file is corrupt and wants me to reformat, so I try that, and it won't let me do it. I will highlight "yes" and it will automatically go to "no" quick and I can't save or play the game. Any help?
[GC] Paper Mario
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Is there any way to get past the part where the toads are supposed to scape trough the hole? I am stuck in that part.
Anything, a hack, a savegame after that part. Or I can't finish the game? EDIT: Found the answer here http://forums.dolphin-emu.org/thread-4562.html 10-15-2010, 11:54 AM
Help ..after Chapter 6 professor supose to tell me how i could reach the moon , but he only tell me "you're a little to soon,I still looking back into this ,so come back later" I complete all the troubles "waiting" but said the same thing over and over again Y____Y
10-27-2010, 09:23 AM
his there any emulator that make this game possible to play without any problem...minor speed issues ofcourse. Please if someone has finish it in the same emulator, please do tell what revison did it use?
thanks in advance
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Intel® Quad Core i5-3570 CPU 3.4GHz Geforce GTx970 with 4GDRR5 8GB DDR3 Win7 64 Bits 11-18-2010, 01:58 PM
ya guys, same question here, how can i play this game without any problems, is there a certain build or setting that would solve the bugs?
Windows Vista Home Premium 32 | Intel Intel Core i7 720QM 1.6-2.8GHz | 8.00 GB of RAM | ATI Mobility Radeon HD5870| CrossFireX1TB Raid0 7.200rpm HDD | Bluetooth 370 | Intel WiFi 6300 | Windows 7 Home Premium
12-02-2010, 01:30 AM
Alright, so I read the whole 18 pages on the thread just now, but I didn't find any solution to my problem...yet. In chapter 2, I managed to make it through to the water part with all the punies. However, when I jump on the poles to get through the other side, I lose contact with the punies. I take the pipe to go up and the FPS drops to 7-10, I can still make the water fall down to the level below, but when I come back to the punies, they all disappeared and I can't complete the chapter for that reason. I've been searching for almost 2 days now and I still didn't find anything. If anybody finds something it sure will be appreciated.
(I tried this on revisions 3286, 4714, 5457, 6495) 12-13-2010, 10:58 AM
So far, everything works fine. BGM, graphics, etc. I have rev 6566 for Intel Mac.
One problem, though. Battle BGM doesn't work... Everything else does. Any idea as to why this could be? 12-17-2010, 09:49 AM
Doubting I'm going to get any help with this, but there's been this issue that's really bothering me. See, sometimes when I go into a battle, the music will play, sometimes it won't. Sometimes when I enter an area, the music will play, but then gradually fade out over time, or just not play at all, etc.. Basically, the sound is there sometimes, and sometimes it's not. It's not game breaking or anything, but the whole game feels kind of hollow when you're walking around and there's no sound except mario's footsteps.
I've tried messing with the different audio plugins, different revisions(like 4707) and it hasn't really changed anything. In fact, all the really old issues mentioned here, like mario turning into a weird flat cutout whenever he changes forms or some sprites being invisible never seemed to be any different either, which really surprises me, because I thought this game was pretty popular and all these issues would've been fixed at some point. :/ 12-17-2010, 09:54 AM
Sound is tough to fix, but they're working on it. All we can do is wait. You're not the only one with games that sound is not playing correctly.
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