LuisR14 that just causes OpenGL to render black
[fix] Fragile (and maybe others), source included
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06-09-2009, 02:50 AM
woops left something in "comments" (but why not just use my version (in my previous post))
Code: // [ fix for Fragile by kamui_kun ... 06-09-2009, 03:15 AM
I haven't Fragile but for other game emu is 100% on my CPU and the screen is blak.
Excuse me for my bad English I'm a little French, which uses google translated most of the time.
06-10-2009, 02:37 PM
This is what causes it
for( y = 0; y < (int)OpenGL_GetBackbufferHeight(); y++ ) { for( x = 0; x < (int)OpenGL_GetBackbufferWidth(); x++ ) { 06-10-2009, 04:26 PM
lReadPixels( x, y, 1, 1, GL_RED, GL_BYTE, &pixels[0]); << it doesn't like it
06-10-2009, 04:45 PM
hmmm, might you try this
Code: // [ fix for Fragile by kamui_kun ... |
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