New option under "Tools": "Compile shaders for all games in gamelist"
Depending on your gfx backend of choice, every time Dolphin or the gfx driver gets updated, the first time a game is launched it requires a lengthy compilation process if your accumulated cache for that game is large and you have selected to pre-complile shaders at startup.
It would be really cool if Dolphin provided the option of doing this all at once with a command. This would take some time on a long game list, but you could launch this process when not playing games or using the computer for anything better. The cache shaders would then be ready for you when you want to play a game.
Depending on your gfx backend of choice, every time Dolphin or the gfx driver gets updated, the first time a game is launched it requires a lengthy compilation process if your accumulated cache for that game is large and you have selected to pre-complile shaders at startup.
It would be really cool if Dolphin provided the option of doing this all at once with a command. This would take some time on a long game list, but you could launch this process when not playing games or using the computer for anything better. The cache shaders would then be ready for you when you want to play a game.
Windows 11 | i7-9700K | NVidia RTX 4060 Ti 8GB | 32GB DDR4-3000