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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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"Failed to create shared context for shader compiling"
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"Failed to create shared context for shader compiling"
08-20-2020, 07:51 AM
#1
BANTER GAMING456 Offline
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I've tried loading up Melee god knows how many times today and every time I get that same message followed by Dolphin crashing. Can someone PLEASE tell me how to fix this? (btw I'm running Dolphin 5.0-12247 and the game is in .nkit.iso format)
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08-20-2020, 09:15 AM
#2
KHg8m3r Online
Doesn't sleep, just Dolphin and Robots
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It's probably because you're using the nkit format. The nkit format is/can be a lossy compression format and introduces a lot of problems and it moves data around in the file. This causes a lot of problems for Dolphin that expects data in games to be in a certain spot.

You should redump your game, and if you're looking to compress your game to save space you can use the lossless RVZ format that Dolphin recently implemented.
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08-20-2020, 07:29 PM
#3
JosJuice Offline
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While the NKit format can cause problems, I don't really see how it could have caused this specific problem. I'd rather suggest trying different graphics backends.
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08-21-2020, 12:04 AM
#4
DJBarry004 Online
Don't even bother...
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https://www.notebookcheck.org/Intel-HD-Graphics-Sandy-Bridge.74121.0.html
https://www.notebookcheck.org/Intel-Pentium-B960-Notebook-Processor.74221.0.html

There´s your problem. You need to upgrade.
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