I've tried loading up Melee god knows how many times today and every time I get that same message followed by Dolphin crashing. Can someone PLEASE tell me how to fix this? (btw I'm running Dolphin 5.0-12247 and the game is in .nkit.iso format)
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"Failed to create shared context for shader compiling"
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08-20-2020, 09:15 AM
It's probably because you're using the nkit format. The nkit format is/can be a lossy compression format and introduces a lot of problems and it moves data around in the file. This causes a lot of problems for Dolphin that expects data in games to be in a certain spot.
You should redump your game, and if you're looking to compress your game to save space you can use the lossless RVZ format that Dolphin recently implemented. 08-20-2020, 07:29 PM
While the NKit format can cause problems, I don't really see how it could have caused this specific problem. I'd rather suggest trying different graphics backends.
08-21-2020, 12:04 AM
https://www.notebookcheck.org/Intel-HD-Graphics-Sandy-Bridge.74121.0.html
https://www.notebookcheck.org/Intel-Pentium-B960-Notebook-Processor.74221.0.html There´s your problem. You need to upgrade. Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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