Dolphin, the GameCube and Wii emulator - Forums
"Failed to create shared context for shader compiling" - Printable Version

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+--- Thread: "Failed to create shared context for shader compiling" (/Thread-failed-to-create-shared-context-for-shader-compiling)



"Failed to create shared context for shader compiling" - BANTER GAMING456 - 08-20-2020

I've tried loading up Melee god knows how many times today and every time I get that same message followed by Dolphin crashing. Can someone PLEASE tell me how to fix this? (btw I'm running Dolphin 5.0-12247 and the game is in .nkit.iso format)


RE: "Failed to create shared context for shader compiling" - KHg8m3r - 08-20-2020

It's probably because you're using the nkit format. The nkit format is/can be a lossy compression format and introduces a lot of problems and it moves data around in the file. This causes a lot of problems for Dolphin that expects data in games to be in a certain spot.

You should redump your game, and if you're looking to compress your game to save space you can use the lossless RVZ format that Dolphin recently implemented.


RE: "Failed to create shared context for shader compiling" - JosJuice - 08-20-2020

While the NKit format can cause problems, I don't really see how it could have caused this specific problem. I'd rather suggest trying different graphics backends.


RE: "Failed to create shared context for shader compiling" - DJBarry004 - 08-21-2020

https://www.notebookcheck.org/Intel-HD-Graphics-Sandy-Bridge.74121.0.html
https://www.notebookcheck.org/Intel-Pentium-B960-Notebook-Processor.74221.0.html

There“s your problem. You need to upgrade.