How do I make sure that the emulator does not crash during the game? (I use version 5.0-3921)
emulator launch
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11-09-2017, 11:28 PM
Get a system of emulator and drivers without any bugs. But honestly, both doesn't exist.
But I guess you want to resolv one particular crash, so you need to debug *why* it crashes. Good starts are: - Do you use the correct settings for this game? Just copy the game settings folder manually - Is it a bug in the ARM recompiler? Try the (cached) interpreter - Is it a bug in the OpenGL driver? Try the video software backend - Is it a Android related bug at all? Try it on a desktop 11-09-2017, 11:50 PM
(11-09-2017, 11:28 PM)degasus Wrote: Get a system of emulator and drivers without any bugs. But honestly, both doesn't exist. I generally use the emulator for the sake of one game (namely, NHL 2005), I use the settings: JIT ARM64 Recompiler, CPU Clock: 60%, Video Backend: Vulkan, during the game the emulator can fly! I also started Mortal Kombat Armageddon on the same settings (exception only CPU Clock, there I have a value of 400%), and so, here the game is at times slow (but you can play, quite), but the emulator does not crash! It seems like all written) 11-10-2017, 04:41 AM
CPU Clock override tends to break some games. Use the default 100%.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
11-10-2017, 05:40 AM
I’d also like to add that while Vulkan can seem nice, it’s still unstable (especially on mobile where the quirks aren’t as well known).
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