Ain't happening any time soon. The 5.0 release process took ~18 months (if you count the original attempt at it...) and we haven't even attempted 6.0 at all.
Dolphin Progress Report
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03-10-2018, 03:03 AM
Still no info on the Wiki reopening ?
OS : Windows 11 Pro
CPU : i7-7700K (4.8 GHz) GPU : GTX 1080 Ti FTW3 HYBRID (2 GHz) RAM : G.Skill Trident Z RGB 16 GB DDR4 3000 MHz C14 Dolphin : latest dev 03-14-2018, 09:21 AM
Yes, a 6.0 would be great when we think about all changes between 5.0 and now.
Current texture pack are not working on the current stable version for exemple... 03-14-2018, 11:02 AM
Any user who was desperate enough for a 6.0 release could make one happen by picking any arbitrary dev build and proving conclusively that it has no regressions (bugs or issues that weren't in the 5.0 release). If a regression is found, they can fix it and make a PR, and then once that is merged, work on creating proof of a lack of regressions again. If no one is willing to do it alone, then it requires a feature freeze, which can really take the wind out of most developers' sails for several months, and so isn't going to happen until no one has anything better to do.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT
It wouldn't work through pull requests; even though they are tackling regressions, other developers are not going to just stop adding new features and with them come new regressions. That's what the feature freeze is for!
They could potentially fork and work on regressions from a known revision. We've considered a rolling release process like this before, but fixing regressions requires talented coders too, and with all of those coders working on new features and things they enjoy, there's no one left to fix regressions. We just don't have the people for that. The feature freeze's other benefit is that it aims all of our talent toward fixing regressions, making releases actually possible for a project of this size. AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
03-23-2018, 03:36 PM
For the upcoming Progress Report, I need some help from someone who has a Samsung Galaxy S8 or S9 (or another ~5in 1440p+ android phone of similar DPI to the S8/9) and has another phone or camera to take pictures of said phone. If anyone fits these criteria and wants to help, please let me know!
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
03-24-2018, 09:22 AM
Would of loved to help, but I don't have any means of taking the pictures of my S8. Sorry
OS : Windows 11 Pro
CPU : i7-7700K (4.8 GHz) GPU : GTX 1080 Ti FTW3 HYBRID (2 GHz) RAM : G.Skill Trident Z RGB 16 GB DDR4 3000 MHz C14 Dolphin : latest dev 03-30-2018, 08:03 AM
Just occurred to me,who's to say we don't get pranked on April 1st if the long awaited progress report is posted on that exact date?
Its messed up that its also going to be Easter with April Fools on the same exact day. This also means that a Friday on the 13th will happen on April as the easy way to know that is when the first day of a month is on a Sunday.
Shield TV Pro (stock/non-rooted OTA 6.3)
Acer Aspire E 15 E5-575G-59EE CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕ 04-02-2018, 05:26 PM
https://dolphin-emu.org/blog/2018/04/02/...arch-2018/ The February and March Dolphin Progress Report is live! Feel free to discuss this month's update below. AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Hurray for the monthly report! Great as always!
Reading the report, it seems like there is a subtle nod towards the comeback of DX12. I understand that DX12 would be a burden to maintain. Through reading about the VideoCommon might suggest that is no longer a reason. Hype? |
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