On Dolphin 5.0, I have been trying to use shaders. Since my gpu, Intel HD Graphics 3000, only supports DirectX and does not have full Opengl support, I was wondering if the developers could add support for DirectX shaders.
I found out that the Post-Processing Shader Option only shows up when using the Opengl backend.
Is there any reason that this is not supported? From what I understand it would be easy to implement, but I could be mistaken.
I would really like to have this support so that I can play with and code Post-Processing Shaders.
Thanks
I found out that the Post-Processing Shader Option only shows up when using the Opengl backend.
Is there any reason that this is not supported? From what I understand it would be easy to implement, but I could be mistaken.
I would really like to have this support so that I can play with and code Post-Processing Shaders.
Thanks