• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 … 876 877 878 879 880 … 1203 Next »

D3D Issue
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode
D3D Issue
03-02-2011, 06:21 AM
#1
Centauri
Unregistered
 
I keep getting this error"failed to compile and create pixel shader src\d3dshader.cpp 152"; when I try to load New Super Mario Bros, DK Returns and Mario Galaxy 2, strange part is it works if I load it with opengl, which I don't want since d3d is better. Everything is at working default (dx9) so I don't know why this is happening as I've never had this issue with any other emulator. I'm running on the x86 version. My only guess is wii and d3d don't work on 32 bit but then why would there be a 32 bit version...Help!!!

4 gigs of ddr2 800 mhz ram
ATI Radeon 4850
Windows XP SP3 With Directx 9.0c

PS: I JUST Updated the ATI Drivers so they're up to date and it still is giving me this error.
Reply
03-02-2011, 10:52 AM
#2
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
*******
Posts: 9,013
Threads: 24
Joined: Oct 2009
Update your dx runtimes.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
Website Find
Reply
03-02-2011, 11:28 AM
#3
Centauri
Unregistered
 
That did it, thanks alot!!!
(03-02-2011, 11:28 AM)Centauri Wrote: That did it, thanks alot!!!

Okay so i got new super mario going...set up the arrows for directional..and z and x on keyboard as a and b..but..everytime i press a or b (to jump or whatever) it does the windows ding thing..annoying..and can't seem to figure out how to make it stop other then turning off the sound completely lol.
Reply
03-02-2011, 01:27 PM
#4
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
*******
Posts: 9,013
Threads: 24
Joined: Oct 2009
Is background input on or off in the input plugin?
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
Website Find
Reply
03-02-2011, 01:48 PM
#5
Centauri
Unregistered
 
It was off, I turned it on but it didn't change anything, however if i leave the wiiremote config window open and swap to game it stops but the mouse button makes the noise instead..strange...and it does this with background input on or off...as i just tested both ways..
Reply
03-03-2011, 02:35 AM
#6
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
*******
Posts: 9,013
Threads: 24
Joined: Oct 2009
Running the game in fullscreen mode or windowed?
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
Website Find
Reply
03-05-2011, 01:51 PM
#7
Centauri
Unregistered
 
(03-03-2011, 02:35 AM)NaturalViolence Wrote: Running the game in fullscreen mode or windowed?

Windowed but i just switched to full screen (alt+enter) and it still does it. Thanks for your help btw.
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma