(06-24-2024, 11:50 AM)Bighead Wrote: From a glance they appear to be pretty similar to other phyre texture formats, I haven't compared them to any others yet. The example you sent does help, but I would need at least one example for every format the engine can handle. The one you sent is ARGB8. I'm sure there are more texture formats so if you can find them all, at least one of each, I'll take a deeper look when I can.So, I went to every folder of the game that I think that may have textures in it and noticed that the whole game uses only ARGB4444, ARGB8, DXT1 and DXT5 textures. I'm sending you a few more samples as you requested!
One way to figure out the formats is to open the images in a hex editor and look for PTexture2D. Following that will be the format.
Spoiler:
If I had to guess, try to find as many as you can that match below:
Compressed formats:
DXT1
DXT3
DXT5
BC6 (maybe it supports HDR images?)
BC7 (modern phyre engines will most likely use this over DXT1-5)
Uncompressed formats:
ARGB8
RGBA8
L8
A8
LA8
There may be other formats I'm unaware of, but those are all I've ever seen used looking at textures from Cold Steel games and FFX / FFX-2 remaster.
Again, thanks for helping!
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