(06-10-2019, 09:49 PM)Bighead Wrote: @Admentus: I think I was totally getting what you were suggesting wrong. I think you were talking about the "Process Selected" menu rather than all Operations. Let me know if this is what you were really asking for.
I was thinking of adding something similar that would work without "Process Selected" menu, across all operations, which is what I was talking about in my above post. But I still don't know if it's such a good idea, it may be safest to isolate the functionality to here. I don't mind it being here since this option is already niche. Only UI stuff is done here, and I've been procrastinating with some other stuff, so it will still be bit longer before I get something out that is ready.Spoiler:
Yeah that looks like that I would had in my mind. That you can drop a folder with textures into Process Selected menu (that folder would be part of a texture pack) and that the folder is being directly modified (converted to DDS, optimized, upscaled, etc). That way after the operation is finished that would be all I needed to do, where normally I would have to remove the old folder and replace it with the contents from the newly created CTT_Generated folder. So for example, dragging a folder with PNG textures doing a DDS convert operation should remove all dragged PNG files and replace them with the DDS files from the executed operation. It would not only save me a lot of time, but prevent me from making mistakes too.
My idea just applies to dragging folders into the Process Selected. Using the default Start button to convert everything located in the Texture Path isn't the issue for me. I usually do that when I want to be complete operations. But most of the time I work on partial operations. I already have everything backed up and I am aware of the risks of overwriting and replacing, but I actually thinks that would be the safer method since it wouldn't risk manually deleting the wrong files afterwards.