I was reporting differences between my last test, because I assumed it would be tedious and messy if you read through the same copy-pasted details each time.
My original post (#7) outlined what I'd done previously, i.e. played the game on 3.0, 3.5, 4.0 and some intermediate dev versions, with DX11, and not a single custom texture had loaded when using the fairly standard settings listed in that post. I also offered to provide any further information, and stated that unwanted vanilla textures could be seen at any point during the game, as there is not a single frame I've ever seen the game put out (including the 'press A and B to begin' splash screen) which shouldn't have at least one texture replaced.
You then asked for a link to the texture pack. Seeing as I was away (as I'd stated) Delroth beat me to it.
Your next post implied you weren't having any issues.
I was still having the exact same issue of vanilla textures being used even when custom ones existed. (post #15)
JMC47 provided another build (#16). I said it worked with my initial settings, but not when dump textures was on too (#17).
I then started testing with different settings on JMC47's build. While I was doing this, degasus posted (#18). This post didn't show up as unread for me as I had a textbox open when he posted it.
I then repeated testing with settings which worked in JMC47's build, but in 4.0, and had problems, and posted screenshots of said problems (#19).
Now, reading this back I've seen it's a little messier than I'd have liked. So, what do you need to know that isn't summarised here?
My original post (#7) outlined what I'd done previously, i.e. played the game on 3.0, 3.5, 4.0 and some intermediate dev versions, with DX11, and not a single custom texture had loaded when using the fairly standard settings listed in that post. I also offered to provide any further information, and stated that unwanted vanilla textures could be seen at any point during the game, as there is not a single frame I've ever seen the game put out (including the 'press A and B to begin' splash screen) which shouldn't have at least one texture replaced.
You then asked for a link to the texture pack. Seeing as I was away (as I'd stated) Delroth beat me to it.
Your next post implied you weren't having any issues.
I was still having the exact same issue of vanilla textures being used even when custom ones existed. (post #15)
JMC47 provided another build (#16). I said it worked with my initial settings, but not when dump textures was on too (#17).
I then started testing with different settings on JMC47's build. While I was doing this, degasus posted (#18). This post didn't show up as unread for me as I had a textbox open when he posted it.
I then repeated testing with settings which worked in JMC47's build, but in 4.0, and had problems, and posted screenshots of said problems (#19).
Now, reading this back I've seen it's a little messier than I'd have liked. So, what do you need to know that isn't summarised here?
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 48GB
GPU: Radeon 7800 XT
CPU: AMD Ryzen 5900X
RAM: 48GB
GPU: Radeon 7800 XT