Are you going to look into the sun flare shining through foliage in ZTP? OpenGL and D3D9 did not have this issue and its bothered me as to why D3D11 has so many glitches of its own.
Custom D3D Version with massive performance boost and a lot of rendering fixes
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06-09-2014, 11:01 AM
drhycodan: That's already been fixed according to the issue tracker. I just verified on master.
06-09-2014, 01:46 PM
So, I looked over the main list of fixed bugs. Here are some you may not be aware of.
Super Mario Galaxy 2, Metroid Prime, among other, fog issues that occur on master. D3D11 no longer has issues with them. You said on IRC you listed it, but I don't see it on your list of fixes. Pokemon Snap actually works now. That came as a total surprise, but now you can use pictures and stuff to make them work! That's huge, as this was one of those games that was not completable, and now it's fully playable. 06-09-2014, 02:39 PM
(This post was last modified: 06-09-2014, 02:40 PM by pokemontrainer.)
The Mario Golf bug JMC47 mentioned is still there. I was very impressed by the state of Mario Power tennis. It's finally playable. Oh, and Rogue Squadron is soo close to being playable.
06-09-2014, 03:06 PM
That's how it is right now.
Found a bug: Sonic The Fighters (Sonic Gems Collection)'s Tails Stage doesn't draw 90% of what's going on in this branch right now. Other stages seem to work fine. https://dl.dropboxusercontent.com/u/4847...lsStage.7z It's supposed to be a fighting ring on a boat sailing down a river. Play in OGL to see the correct backdrops. Note the 2D elements don't show up properly in fifologs, but aren't relevant anyway. The bug with the game drawing nothing last time I reported appears in the menus to be me forgetting to clear shader cache last time. This bug is legitimate though. 06-09-2014, 03:36 PM
So all the sonic games are unplayable right now because of the removed 2d hack?
06-09-2014, 04:16 PM
In this branch, yes, but in Master D3D will play them fine. That's because of a flaw in Master that was corrected here, which is causing it to no longer work like before (which it shouldn't do to something else.)
06-09-2014, 06:42 PM
(06-09-2014, 03:36 PM)drhycodan Wrote: So all the sonic games are unplayable right now because of the removed 2d hack? (06-09-2014, 04:16 PM)JMC47 Wrote: In this branch, yes, but in Master D3D will play them fine. That's because of a flaw in Master that was corrected here, which is causing it to no longer work like before (which it shouldn't do to something else.) Sonic Unleashed is playable by turning on the projection hack in the ini file (as found in RSVE8P.ini of the european version). Just set ProjectionHack to 1 instead of 0, the other settings are already set to proper values. And all the others Sonic games works fine on my computer. ( will look at the tails stage next ) |
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