I just loaded up dolphin on my shield and I'm getting black screen on every game, if I change Vulkan to opengl everything runs fine, is this right? I thought Vulcan was better...
Thread Rating:
Black Screen using Vulkan api on Nvidia Shield TV
|
01-25-2017, 02:11 AM
(This post was last modified: 02-01-2017, 08:22 AM by mbc07.
Edit Reason: Vulcan => Vulkan
)
01-25-2017, 02:44 AM
(This post was last modified: 01-25-2017, 02:48 AM by slayerkodi.)
2015 16gb model, and I've used Vulcan with dolphin before and it worked. I have installed latest apk 5.0-2103. I can hear audio in background so game is running
01-25-2017, 05:14 AM
Sounds like you're hitting the video driver bug that is in the shield version 3.3.
Wait until the new version 5.0 of the SHIELD software to come out to use Vulkan and use OpenGL in the meantime. Version 5.0 fixes the video driver bug. 01-25-2017, 06:45 AM
Oh OK I didn't realise it was a software update problem, I literally updated to 3.3 a few days ago lol. Thanks for that
Update. Just tried the latest nightly build. Vulkan works, with tremendous performance increase over OpenGL. 01-31-2017, 04:06 PM
Latest master still crashed out when I ended a game of Twilight Princess.
Performance is definitely better,though mainly in empty spots in the regularly laggy areas,both Hyrule and Kakariko Village seem to run about the same speeds but calling an already there Epona from a decent distance in Hyrule Field makes it hit 30fps when time is stopped within the cutscene duration.
Shield TV Pro (stock/non-rooted OTA 6.3)
Acer Aspire E 15 E5-575G-59EE CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕ 01-31-2017, 06:29 PM
retroben: Sounds like the ZTP hack isn't enabled. The performance should be the same on Vulkan and OpenGL. "should".
02-01-2017, 11:00 AM
I have the longer version of the code for it enabled instead,I can tell because the maps lack the edge-shading on them.
How do I properly enable it via the command within the GZ2E01 ini file? Performance is better on it,Vulkan definitely runs better than before,its just identically slowing down in some of the same spots while faster in others.
Shield TV Pro (stock/non-rooted OTA 6.3)
Acer Aspire E 15 E5-575G-59EE CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕ 02-03-2017, 03:21 PM
What version are you running?
I'm on the latest 2260 build and it crashes when I tried to load Mario Kart double dash (in vulkanm opengl is fine) |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)