I tried using imagecfg to bind Dolphin to my first 2 cores using the command line
which would have binded it to physical cores 1 and 2 (identified as CPU0 (0x1) and CPU2 (0x4)on here), only to get the error message
"IMAGECFG: Unable to update configuration information in image."
Any reason why?
- imagecfg -a 0x05 (Also tried 0x5) "C:\Games\Emulators\GameCube\Dolphin 3.0 x64\Dolphin.exe"
which would have binded it to physical cores 1 and 2 (identified as CPU0 (0x1) and CPU2 (0x4)on here), only to get the error message
"IMAGECFG: Unable to update configuration information in image."
Any reason why?
- Intel Core i7-2600 QC processor (8MB Cache, 3.4GHz)
- CPU Instructions : MMX, SSE (1, 2, 3, 3S, 4.1, 4.2), EM64T, VT-x, AES, AVX
- ATI Radeon HD 5670 1GB GDDR5
- RAM: 8GB DDR3 SDRAM at 1333MHz
- Windows 7 Home Premium 64-Bit
Game Critique from 1999: We will hopefully never see a game like Link's Super Archery Contest. If we did then I think Link would become just another me-too character. - Link's Crossbow Training