I thought I might aswell try and build Dolphin on my comp, but I've struck some kind of error
ive installed everything needed (and the optional)/changed settings needed etc. from the guide -> http://code.google.com/p/dolphin-emu/wiki/Windows_Build
please note that i've never built or compiled before
- there were some files that didn't download when using TortoiseSVN since they needed authentication (the guide didn't say anything about that but common sense is telling me i need these)
- i updated the SVN before building
any ideas?
ive installed everything needed (and the optional)/changed settings needed etc. from the guide -> http://code.google.com/p/dolphin-emu/wiki/Windows_Build
please note that i've never built or compiled before
- there were some files that didn't download when using TortoiseSVN since they needed authentication (the guide didn't say anything about that but common sense is telling me i need these)
- i updated the SVN before building
Code:
1>------ Build started: Project: SVNRevGen, Configuration: Release x64 ------
2>------ Build started: Project: Languages, Configuration: Release x64 ------
1> Updating svnrev.h
2> Compiling ar locale
2> Compiling cs locale
2> Compiling de locale
2> Compiling el locale
2> Compiling en locale
2> Compiling es locale
2> Compiling fr locale
2> Compiling he locale
2> Compiling hu locale
2> Compiling it locale
2> Compiling ja locale
2> Compiling ko locale
2> Compiling nb locale
2> Compiling nl locale
2> Compiling pl locale
2> Compiling pt_BR locale
2> Compiling pt locale
2> Compiling ru locale
2> Compiling sr locale
2> Compiling tr locale
2> Compiling zh_CN locale
2> Compiling zh_TW locale
1> svnrev.h doesn't need updating (already at 7723)
3>------ Build started: Project: Common, Configuration: Release x64 ------
3> Common.vcxproj -> D:\dolphin-emu\Source\x64\Release\Common.lib
4>------ Build started: Project: AudioCommon, Configuration: Release x64 ------
5>------ Build started: Project: VideoCommon, Configuration: Release x64 ------
4> AudioCommon.cpp
4> DSoundStream.cpp
4> XAudio2Stream.cpp
4>d:\dolphin-emu\source\core\audiocommon\src\XAudio2Stream.h(25): fatal error C1083: Cannot open include file: 'xaudio2.h': No such file or directory
4>Src\DSoundStream.cpp(22): fatal error C1083: Cannot open include file: 'dxerr.h': No such file or directory
4>d:\dolphin-emu\source\core\audiocommon\src\XAudio2Stream.h(25): fatal error C1083: Cannot open include file: 'xaudio2.h': No such file or directory
5> TextureDecoder.cpp
5>Src\TextureDecoder.cpp(32): fatal error C1083: Cannot open include file: 'omp.h': No such file or directory
6>------ Build started: Project: VideoDX11, Configuration: Release x64 ------
7>------ Build started: Project: VideoDX9, Configuration: Release x64 ------
6> D3DBase.cpp
6> D3DShader.cpp
6> D3DTexture.cpp
6> D3DUtil.cpp
7> D3DBase.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> DepalettizeShader.cpp
7> D3DShader.cpp
7> D3DTexture.cpp
7> D3DUtil.cpp
7>Src\D3DShader.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> DepalettizeShader.cpp
8>------ Build started: Project: DSPTool, Configuration: Release x64 ------
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> FramebufferManager.cpp
7> FramebufferManager.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> main.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> NativeVertexFormat.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> PixelShaderCache.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> Render.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> GfxState.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> TextureCache.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> LineGeometryShader.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> main.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> NativeVertexFormat.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> PixelShaderCache.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> PointGeometryShader.cpp
7>Src\Render.cpp(19): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> TextureConverter.cpp
2>D:\dolphin-emu\Languages\po.targets(45,5): error MSB3721: The command "..\Externals\gettext\msgfmt -o "..\Binary\x64\Languages\ar\dolphin-emu.mo" po/ar.po" exited with code 1.
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> VertexManager.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> VertexShaderCache.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> PSTextureEncoder.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> Render.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> Television.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
7> VirtualEFBCopy.cpp
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cstdio(48): warning C4995: 'gets': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cstdio(52): warning C4995: 'sprintf': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cstdio(55): warning C4995: 'vsprintf': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cstring(21): warning C4995: 'strcat': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cstring(22): warning C4995: 'strcpy': name was marked as #pragma deprecated
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cwchar(30): warning C4995: 'swprintf': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cwchar(31): warning C4995: 'vswprintf': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cwchar(33): warning C4995: 'wcscat': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\cwchar(35): warning C4995: 'wcscpy': name was marked as #pragma deprecated
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> TextureCache.cpp
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\string(757): warning C4995: 'swprintf': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\string(766): warning C4995: 'swprintf': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\string(775): warning C4995: 'swprintf': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\intrin.h(1087): warning C4995: 'wcscat': name was marked as #pragma deprecated
6>D:\Program Files\Microsoft Visual Studio 10.0\VC\include\intrin.h(1089): warning C4995: 'wcscpy': name was marked as #pragma deprecated
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> VertexManager.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> VertexShaderCache.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> VirtualEFBCopy.cpp
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6> XFBEncoder.cpp
8> Generating code
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
7>D:\dolphin-emu\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
7>d:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
6>D:\dolphin-emu\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
6>d:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
8> Finished generating code
8> DSPTool.vcxproj -> D:\dolphin-emu\Source\DSPTool\../../Binary/x64/DSPTool.exe
9>------ Build started: Project: Dolphin, Configuration: Release x64 ------
9>LINK : fatal error LNK1181: cannot open input file 'dxerr.lib'
========== Build: 3 succeeded, 6 failed, 15 up-to-date, 0 skipped ==========
any ideas?