As you know, the virtual console itself is probably the first well-known (if not the first ever?) example of automatic saving and loading of a save-state.
But nowadays, other homebrew emulators such as DuckStation and Snes9x on 3DS have such a function as well.
I'm wondering if Dolphin has such a function and, if not, I don't suppose it's something "in progress"? Obviously such a function would be optional (and possibly even configurable on a per-game basis as to whether you actually want it or not).
My main interest is that I'm a weirdo that likes playing various N64 arcade racers with a sideways Wii remote with motion steering via Wii64/Not64, but a few of my go-to games (specifically California Speed and all three "Rush" games) have an unfortunate bug where custom in-game controls do not apply unless you manually view the in-game controls options, which is particularly unfortunate because these games work best if you change the steering mode to its non-default "wheel" setting rather than using its default "analog stick" setting (though IIRC this "wheel" setting is absent in specifically Rush 2049 but I think I also recall that game working better than the others did without it)—heck this custom controls bug even exists in the Dreamcast version of Rush 2049.
But nowadays, other homebrew emulators such as DuckStation and Snes9x on 3DS have such a function as well.
I'm wondering if Dolphin has such a function and, if not, I don't suppose it's something "in progress"? Obviously such a function would be optional (and possibly even configurable on a per-game basis as to whether you actually want it or not).
My main interest is that I'm a weirdo that likes playing various N64 arcade racers with a sideways Wii remote with motion steering via Wii64/Not64, but a few of my go-to games (specifically California Speed and all three "Rush" games) have an unfortunate bug where custom in-game controls do not apply unless you manually view the in-game controls options, which is particularly unfortunate because these games work best if you change the steering mode to its non-default "wheel" setting rather than using its default "analog stick" setting (though IIRC this "wheel" setting is absent in specifically Rush 2049 but I think I also recall that game working better than the others did without it)—heck this custom controls bug even exists in the Dreamcast version of Rush 2049.
Dolphin 5.0 CPU benchmark
CPU: Xeon E3-1246 v3 (4c/8t Haswell/Intel 4th gen) — core & cache @ 3.9GHz via multicore enhancement
GPU: Intel integrated HD Graphics P4600
RAM: 4x8GB Corsair Vengence @ DDR3-1600
OS: Linux Mint 20.3 Xfce + [VM] Win7 SP1 x64
CPU: Xeon E3-1246 v3 (4c/8t Haswell/Intel 4th gen) — core & cache @ 3.9GHz via multicore enhancement
GPU: Intel integrated HD Graphics P4600
RAM: 4x8GB Corsair Vengence @ DDR3-1600
OS: Linux Mint 20.3 Xfce + [VM] Win7 SP1 x64