Did a quick search and found one thread that didn't have any info about this particular problem.
I have The Legend of Zelda Twilight Princess for both Wii and GameCube, and in both of them I experience an audio lag when I get into an open area with people, bugs, and such, but it's not as bad in the GC version as the Wii, although still noticeable.
I'm using XP x64 so I'm limited to the x86 version of the Dolphin emulator at the moment, and I would guess I would have the latest revision, as I downloaded it ten days ago...
In any case I would expect the video to lag a bit, but not the audio. I'm using the OpenGL renderer for video, and it runs practically perfect, which is the opposite of what I'd expect. Other than that I don't know what to say, but I just want to know, what is the best audio configuration for Twilight Princess? I've tried both audio backends and I've turned on and off the throttle, and etc. Although I can't seem to make it work right. If I have to live with it I understand, just figured I'd ask. I'm not using a sound card, but I could if that would help.
Computer Specs:
------------------------------------------
CPU: 3.00 GHz Quad Core QX9650 (OvecrclockABLE to 4.00 GHz)
GPU: 1 GB Palit NVIDIA GeForce 9600 GT (OverclockED core speed of 700 MHz)
Mobo: 780i
RAM: 6 GB DDR2 1066 MHz (for some reason underclockED to 800 MHz and won't move)
Well that's all that really matters I suppose, any help is appreciated, and I might of screwed up some this a bit, I got a BSOD while typing this up >.< trying to check clock speeds.
Anyhow, thanks.
I have The Legend of Zelda Twilight Princess for both Wii and GameCube, and in both of them I experience an audio lag when I get into an open area with people, bugs, and such, but it's not as bad in the GC version as the Wii, although still noticeable.
I'm using XP x64 so I'm limited to the x86 version of the Dolphin emulator at the moment, and I would guess I would have the latest revision, as I downloaded it ten days ago...
In any case I would expect the video to lag a bit, but not the audio. I'm using the OpenGL renderer for video, and it runs practically perfect, which is the opposite of what I'd expect. Other than that I don't know what to say, but I just want to know, what is the best audio configuration for Twilight Princess? I've tried both audio backends and I've turned on and off the throttle, and etc. Although I can't seem to make it work right. If I have to live with it I understand, just figured I'd ask. I'm not using a sound card, but I could if that would help.
Computer Specs:
------------------------------------------
CPU: 3.00 GHz Quad Core QX9650 (OvecrclockABLE to 4.00 GHz)
GPU: 1 GB Palit NVIDIA GeForce 9600 GT (OverclockED core speed of 700 MHz)
Mobo: 780i
RAM: 6 GB DDR2 1066 MHz (for some reason underclockED to 800 MHz and won't move)
Well that's all that really matters I suppose, any help is appreciated, and I might of screwed up some this a bit, I got a BSOD while typing this up >.< trying to check clock speeds.
Anyhow, thanks.
[color=#FF4500][color=#ff00ff]Dolphin: 4.0-1767[/color]
MOBO: MSI Z87M Gaming[/color]
[color=#1E90FF]CPU: Intel® Core™ i7-4770K OC'd @ 4.2 GHz[/color]
[color=#32CD32]GPU: EVGA GTX 660 Ti[/color]
[color=#FF0000]RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133[/color] [color=#ff0000]MHz[/color]
[color=#000080]OS: Windows 8.1 Pro 64 Bit; SteamOS
[/color]
MOBO: MSI Z87M Gaming[/color]
[color=#1E90FF]CPU: Intel® Core™ i7-4770K OC'd @ 4.2 GHz[/color]
[color=#32CD32]GPU: EVGA GTX 660 Ti[/color]
[color=#FF0000]RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133[/color] [color=#ff0000]MHz[/color]
[color=#000080]OS: Windows 8.1 Pro 64 Bit; SteamOS
[/color]