Hello there!
So I've been wondering how to access the entire RAM of the emulated game Dolphin currently runs in my own application I'm making. I've seen that it is possible with the dolphin memory engine for example but I'm not sure how they did it since I'm very new to C++ and I usually only use C#. Any help clarifying how I can do the same is greatly appreciated.
So I've been wondering how to access the entire RAM of the emulated game Dolphin currently runs in my own application I'm making. I've seen that it is possible with the dolphin memory engine for example but I'm not sure how they did it since I'm very new to C++ and I usually only use C#. Any help clarifying how I can do the same is greatly appreciated.