(10-13-2009, 05:13 AM)omegadox Wrote: Since maybe a few people would still have a PPC mac sitting around, and since like no one on the dev team is likely to have such machine, how would it be tested? Since dolphin is targeted at the popular x86 platform, no one is going to spend time making a PPC version of the source code. If you really wanted that, you'd have to do it yourself basically.
Its not at all hard...all you would need to do is compile with GCC; it's a C/C++ environment for PowerPC. Unfortunately, the true problem is that the graphics on the PS3 are locked, so the code would have to be re-written (not a lot) to support the SPE portion of the processor so that the processor alone could do all the graphics work. That, and you do have 7 cores at your disposal, so the processor alone could do the trick.
Alas, I'd be asking too much of you guys. Thanks anyway though.