60 FPS master list
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Ok, I'll wait to put it in the wiki until the tweaks are made then. Thanks!
Appreciate you all working on these. (05-30-2022, 07:05 AM)One More Try Wrote: Also, run animation is too fast. which is from Code line: 80097f40 Okay I reduced the runing animation Speed AR Code: 04C94DB0 0000003C 04881A08 3EAC8B44 04C94C04 3F2A0000 04097F40 C0230304 4C87FE78 00000001 04C94DB0 0000001E 04C94C04 3F800000 Gecko Code: C23B6A14 00000002 7C631A14 907F0058 60000000 00000000 05-30-2022, 05:51 PM
(This post was last modified: 05-30-2022, 05:52 PM by One More Try.)
(05-30-2022, 04:34 PM)FuxorLuck Wrote: Okay I reduced the runing animation Speed It plays pretty good, but is there a reason this is not 3f000000 other than the movement speed getting too slow? I feel like it should be 3f000000 and then the movement should be adjusted separately. 04097F40 C02303A4 won't work right in a conditional and is difficult for AR to activate while the game is playing, because the ASM is converted to x86 and cached. Gecko will get the initial activation right, but I don't know if it will work as a gecko conditional either. I was working on this a little more. Converted it all to gecko, used 3f000000, and separated the movement speed out. Gecko 60fps: 04C94DB0 0000003C // 60 fps 04C94C04 3F000000 C213CC80 00000002 // Separate movement logic C00303A4 EC000024 60000000 00000000 C213CB74 00000002 // Move speed 396106B0 C0A29408 EC420172 00000000 04881A08 3EAC8B44 // Shuffle speed C23B6A14 00000002 // Fix speech 7C631A14 907F0058 60000000 00000000 2087FE78 00000001 // 30 fps cutscenes 04C94DB0 0000001E 04C94C04 3F800000 E0000000 80008000 Can't be sure there aren't bugs as some of that will stay at 60fps speeds during cutscenes, but cutscenes may never access those areas? I feel like mine is more accurate to the original's movement but FuxorLuck's movement is a bit smoother. Still need to fix UI stuff flashing too fast. (05-30-2022, 05:51 PM)One More Try Wrote: It plays pretty good, but is there a reason this is not 3f000000 other than the movement speed getting too slow? I feel like it should be 3f000000 and then the movement should be adjusted separately. I Found that animations are also too slow if you set the animations to 3F000000, Trying to jump over one of party member's back shows that the best but if you use the Separate movement logic then you should set the value to 3F000000 Mine feels Smoother probably because the animations is tied to the movements, but I do prefer the more accurate approach So yeah you are code is superior Aslo Thank you for explaining me about 04097F40 C02303A4 05-31-2022, 04:13 PM
Thanks for comparing them.
I'm not sure how much time I want to spend on this. If a few people want to work on it, we could make a new thread for it. I've played a little ways through the game and noticed: Camera rotation is double speed. Lamps flicker too fast, annoying in the tavern. Clouds move too fast, not a big deal but other moving images might be an issue. When a character had two speech dialogs back-to-back they got cut off (could have been some other reason though), and the downtime between any two dialogs feels too short to me. Some options stuff is too fast, but not really an issue. Lots of lag with groups of npcs on the screen, probably no fix for that. (05-31-2022, 04:13 PM)One More Try Wrote: Thanks for comparing them. Yeah, Sadly there are very few modders who are intrested in making 60fps hacks That is why i am aimming for playable (Also because my knowledge is limited) All of those issues doesn't make the game unplayable, as for the lag overclocking the cpu can help. I still tried to fix those issue but no progress. Thank you for all of your work. I am trying now earth seeker, I managed to fix the player's animations, but I have issues with the animations of npc and enemies also movements is doubles speed. Do you have the game? https://forums.dolphin-emu.org/Thread-60...#pid525685 06-09-2022, 10:18 PM
(This post was last modified: 06-09-2022, 10:18 PM by One More Try.)
(05-31-2022, 11:55 PM)FuxorLuck Wrote: I am trying now earth seeker, I managed to fix the player's animations, but I have issues with the animations of npc and enemies also movements is doubles speed. I don't have it, sorry. This is probably my last revision to the Last Story code. Gecko Last Story 60fps 04C94DB0 0000003C // 60 fps 04C94C04 3F000000 04885a08 3F860000 //Camera editable 04885a50 3F333333 // Aim camera C213CC80 00000002 // Separate movement logic C00303A4 EC000024 60000000 00000000 C213CB74 00000002 //Move speed 396106B0 C0A29408 EC420172 00000000 04881A08 3EAC8B44 // Shuffle speed C23B6A14 00000002 // Fix speech 7C631A14 907F0058 60000000 00000000 C21F68C8 00000002 // Fix UI animations C0030054 C0428668 EC0000B2 00000000 C21F4418 00000002 C0428668 EC0000B2 C04300A0 00000000 2087FE78 00000001 // 30 fps cutscenes 04C94DB0 0000001E 04C94C04 3F800000 E0000000 80008000 In general it works well, but there are still problems. The second boss that rolls around does so at double speed, I assume other unique enemy actions will have similar problems. Some rare dialogue issues, but not enough to be too troubling. There may be other timing issues too. It's usable, but people should be prepare to disable the code by: saving their game (not savestate)-> disable the code -> restart (game off / then on) -> then reload their save. 09-15-2022, 08:56 AM
Hello, apologies in advance if I'm posting in the wrong thread, but it seems this is the place to ask such a question. Does anyone know of a 60 fps hack for Wave Race: Blue Storm? I've been seeing some videos on YT with 60 fps (it may be against forum rules to post them here) but a quick search can show you. Thanks
hello have this code
resident evil code veronica - PAL Gamecube 60hz mode 04000088 7FE3FB78 0400008C 3C80802A 04000090 6084D220 04000094 38A0003C 04000098 4800545D 0400009C 481784C8 04178560 4BE87B28 resident evil 3 nemesis PAL Gamecube Spanish 60hz mode 04000088 90010004 0400008C 3C808008 04000090 608440AC 04000094 38A0003C 04000098 48003151 0400009C 3CA08008 040000A0 48034BEC 04034C88 4BFCB400 resident evil 2 PAL Gamecube 60hz mode 04000088 90010004 0400008C 3C80800C 04000090 60840844 04000094 38A0003C 04000098 48003151 0400009C 3CA0800C 040000A0 480667C0 0406685C 4BF9982C
i7 4790k, gtx 1080, 32gb ram, Windows 10 64bit
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