Alright so I'm running Build 4.0-9224 on Windows 10 Home x64, with Dolphin installed on a secondary drive ( A: ). It was a 'dirty' install over my old ~2.0 build.
As the title says, I cannot get the texture dump feature working. I have tried it in the following games:
-FE: Path of Radiance
-FE: Radiant Dawn
-Metroid Prime
-Metroid Prime 2 Echoes
-Pikmin
-Super Smash Bros. Brawl
The texture load feature also does not work, tried in:
-Metroid Prime
I have tried these in the following renderers:
-OpenGL
-Dx11
-Dx12
-Software
Is this a problem with the Build, Windows 10, or something else? Could Dolphin be dumping/reading textures from a different location?
As the title says, I cannot get the texture dump feature working. I have tried it in the following games:
-FE: Path of Radiance
-FE: Radiant Dawn
-Metroid Prime
-Metroid Prime 2 Echoes
-Pikmin
-Super Smash Bros. Brawl
The texture load feature also does not work, tried in:
-Metroid Prime
I have tried these in the following renderers:
-OpenGL
-Dx11
-Dx12
-Software
Is this a problem with the Build, Windows 10, or something else? Could Dolphin be dumping/reading textures from a different location?
Back from the grave and working on textures.