updated on November 1st 2018
2K Hockey Simulator (2KHS) is the NHL 2K11 (Wii) mod developed for PC by [color=#111111]djneo[/color] and One More Try.
2KHS on Youtube
2KHS on Facebook
The goal of this mod is to make ultra-realistic, physics-based hockey simulation, with highly detailed textures modelled over the real world replicas.
I'm focused on the all-time roster, but anybody from the community can make the current NHL roster (or any other roster) and share it with others.
[color=#000000]Here are just key points what was already done:[/color]
[color=#000000]GAMEPLAY[/color]
[color=#000000]Re-think and re-design the [/color][color=#000000]motion model[/color][color=#000000] of the game, the movement of the players and the [/color][color=#000000]puck physics[/color][color=#000000].[/color]
[color=#000000]Retune the [/color][color=#000000]skating engine[/color][color=#000000].[/color]
[color=#000000]Retune the [/color][color=#000000]duration of skating animations[/color][color=#000000], that includes the glide state, regular skate, hustle, backwards skating, skating sideways and the cross-overs[/color]
[color=#000000]Completely re-tune [/color][color=#000000]the acceleration animations[/color][color=#000000], these were wrong from the core.[/color]
[color=#000000]Re-think and retune the speed of regular skating forward vs skating backwards and skating sideways[/color]
[color=#000000]Retune the shooting, passing, collisions and hitting animations.[/color]
[color=#000000]Retune the speed of one-touch dekes.[/color]
[color=#000000]Retune the responsiveness and speed of the defensive skill stick[/color]
[color=#000000]Retune the transitions between animations[/color]
[color=#000000]Retune all the goalie animations[/color]
[color=#000000]Retune all the off-play real-time presentation animations, that includes the faceoffs animations, fighting animations, the goal celebration animations etc. [/color]
[color=#000000]Everything now runs in a correct/ realistic speed as you would expect from a modern sim.[/color]
[color=#000000]And last, but definitely not least we were able to hunt and fix one of the most annoying [/color][color=#000000]defensive[/color][color=#000000] AI bug that led to a crazy amount of breakaway situations[/color]
[color=#000000]and left this game basically unplayable, from a sim perspective.[/color]
GRAPHICS
LOD model code, that forces the game to use the best LOD models
all time, thus improve the models significantly.
Authentic puck size model
Fully animated benches code
Coach on the benches code
Animating crowd during the gameplay code.
60fps code, that force the game run at 60fps even during the real-time off-play cutscenes, replays, intros etc.
"No helmet" code that allows a player use no helmet.
*Real-time reflections
*Realistic bloom
*Light scattering
*Phong Lighting
*Per-pixel lighting
*Antialiasing
*Dolphin, [color=#111111]Ishiiruka[/color] features.
CONTENT
Broadcast camera 2.0
I won't list all the textures that are already done, but its about 1300 new textures (4GB plus)
2KHS 0.5.1 Early Access contains the following teams:
Winter Classic
Fenway Park
NHL
Boston Bruins
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Gerry Cheevers (mask, pads, catcher, blocker)
Chicago Blackhawks
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Tony Esposito (mask, pads, catcher, blocker)
Detroit Red Wings
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Chris Osgood (mask, pads, catcher, blocker)
Edmonton Oilers
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Grant Fuhr (mask, pads, catcher, blocker)
Montreal Canadiens
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Ken Dryden (mask, pads, catcher, blocker)
Patrick Roy (mask, pads, catcher, blocker)
New York Islanders
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Billy Smith (mask, pads, catcher, blocker)
New York Rangers
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
John Davidson (mask, pads, catcher, blocker)
Toronto Maple Leafs
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Terry Sawchuk (mask, pads, catcher, blocker)
Canada Cup 1987
Canada
home/away jersey
authentic roster
team gloves
goalies:
Grant Fuhr (mask, pads, catcher, blocker)
Czechoslovakia
home/away jersey
authentic roster
team gloves
goalies:
Dominik Hasek (mask, pads, catcher, blocker)
USA
home/away jersey
authentic roster
team gloves
goalies:
John Vanbiesbrouck (mask, pads, catcher, blocker)
USSR
home/away jersey
authentic roster
team gloves
goalies:
Sergei Mylnikov (mask, pads, catcher, blocker)
Pond hockey
Download the latest build (2KHS 0.5.1) here:
2K Hockey Simulator (2KHS) is the NHL 2K11 (Wii) mod developed for PC by [color=#111111]djneo[/color] and One More Try.
2KHS on Youtube
2KHS on Facebook
The goal of this mod is to make ultra-realistic, physics-based hockey simulation, with highly detailed textures modelled over the real world replicas.
I'm focused on the all-time roster, but anybody from the community can make the current NHL roster (or any other roster) and share it with others.
[color=#000000]Here are just key points what was already done:[/color]
[color=#000000]GAMEPLAY[/color]
[color=#000000]Re-think and re-design the [/color][color=#000000]motion model[/color][color=#000000] of the game, the movement of the players and the [/color][color=#000000]puck physics[/color][color=#000000].[/color]
[color=#000000]Retune the [/color][color=#000000]skating engine[/color][color=#000000].[/color]
[color=#000000]Retune the [/color][color=#000000]duration of skating animations[/color][color=#000000], that includes the glide state, regular skate, hustle, backwards skating, skating sideways and the cross-overs[/color]
[color=#000000]Completely re-tune [/color][color=#000000]the acceleration animations[/color][color=#000000], these were wrong from the core.[/color]
[color=#000000]Re-think and retune the speed of regular skating forward vs skating backwards and skating sideways[/color]
[color=#000000]Retune the shooting, passing, collisions and hitting animations.[/color]
[color=#000000]Retune the speed of one-touch dekes.[/color]
[color=#000000]Retune the responsiveness and speed of the defensive skill stick[/color]
[color=#000000]Retune the transitions between animations[/color]
[color=#000000]Retune all the goalie animations[/color]
[color=#000000]Retune all the off-play real-time presentation animations, that includes the faceoffs animations, fighting animations, the goal celebration animations etc. [/color]
[color=#000000]Everything now runs in a correct/ realistic speed as you would expect from a modern sim.[/color]
[color=#000000]And last, but definitely not least we were able to hunt and fix one of the most annoying [/color][color=#000000]defensive[/color][color=#000000] AI bug that led to a crazy amount of breakaway situations[/color]
[color=#000000]and left this game basically unplayable, from a sim perspective.[/color]
GRAPHICS
LOD model code, that forces the game to use the best LOD models
all time, thus improve the models significantly.
Authentic puck size model
Fully animated benches code
Coach on the benches code
Animating crowd during the gameplay code.
60fps code, that force the game run at 60fps even during the real-time off-play cutscenes, replays, intros etc.
"No helmet" code that allows a player use no helmet.
*Real-time reflections
*Realistic bloom
*Light scattering
*Phong Lighting
*Per-pixel lighting
*Antialiasing
*Dolphin, [color=#111111]Ishiiruka[/color] features.
CONTENT
Broadcast camera 2.0
I won't list all the textures that are already done, but its about 1300 new textures (4GB plus)
2KHS 0.5.1 Early Access contains the following teams:
Winter Classic
Fenway Park
NHL
Boston Bruins
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Gerry Cheevers (mask, pads, catcher, blocker)
Chicago Blackhawks
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Tony Esposito (mask, pads, catcher, blocker)
Detroit Red Wings
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Chris Osgood (mask, pads, catcher, blocker)
Edmonton Oilers
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Grant Fuhr (mask, pads, catcher, blocker)
Montreal Canadiens
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Ken Dryden (mask, pads, catcher, blocker)
Patrick Roy (mask, pads, catcher, blocker)
New York Islanders
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Billy Smith (mask, pads, catcher, blocker)
New York Rangers
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
John Davidson (mask, pads, catcher, blocker)
Toronto Maple Leafs
home/away jersey
all-time roster
team gloves
arena
[color=#111111]ice[/color] design
puck
goalies:
Terry Sawchuk (mask, pads, catcher, blocker)
Canada Cup 1987
Canada
home/away jersey
authentic roster
team gloves
goalies:
Grant Fuhr (mask, pads, catcher, blocker)
Czechoslovakia
home/away jersey
authentic roster
team gloves
goalies:
Dominik Hasek (mask, pads, catcher, blocker)
USA
home/away jersey
authentic roster
team gloves
goalies:
John Vanbiesbrouck (mask, pads, catcher, blocker)
USSR
home/away jersey
authentic roster
team gloves
goalies:
Sergei Mylnikov (mask, pads, catcher, blocker)
Pond hockey
Download the latest build (2KHS 0.5.1) here:
specs:
Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti