The Textures should be placed in Dolphin/User/Load/Textures
Xenoblade HD Retexture Project - Updated: Version 02 Released + PS3/Xbox360 Buttons
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05-10-2012, 03:07 AM
(This post was last modified: 05-10-2012, 03:08 AM by teh_kill@h.)
alright , Both Texture?? and Button Packs Doesnt work for me , i believe i Did as it was explained in read me file.
http://i47.tinypic.com/34yb9ma.jpg http://i49.tinypic.com/5vqgj8.jpg http://i45.tinypic.com/24yu5j5.jpg
MB: MSI 870a fuzion.
CPU: AMD Phenom II X6 3.2,3.6GHz Turbo Cache 1090T Black Edition. GPU: Sapphire HD 6870. PSU: CoolerMaster 550 GX Series. OS: Win 7 64-bit. RAM: 4GB 1333MHz. Chassis: CoolerMaster HAF 912 advanced. 05-10-2012, 06:49 AM
(05-10-2012, 03:07 AM)teh_kill@h Wrote: alright , Both Texture?? and Button Packs Doesnt work for me , i believe i Did as it was explained in read me file. i had trouble with one or 2 builds but works with others..try various ones 05-10-2012, 10:44 AM
(05-10-2012, 03:07 AM)teh_kill@h Wrote: alright , Both Texture?? and Button Packs Doesnt work for me , i believe i Did as it was explained in read me file. r7714 not support hi-res texture 05-10-2012, 09:02 PM
alright, i used defenderx ICC-optimized build 3.0 628 , with this build the sound issue has been solved but the other hand i used hd texture and button packs , although it worked for me now but it runs only for 10 secs and the game hangs so any solution or should i try other builts too?
MB: MSI 870a fuzion.
CPU: AMD Phenom II X6 3.2,3.6GHz Turbo Cache 1090T Black Edition. GPU: Sapphire HD 6870. PSU: CoolerMaster 550 GX Series. OS: Win 7 64-bit. RAM: 4GB 1333MHz. Chassis: CoolerMaster HAF 912 advanced. 05-15-2012, 05:42 PM
(This post was last modified: 05-16-2012, 06:24 AM by messiahgov.)
I'm almost done with the collection of texture dumps from Xenoblade. Also I will upload my Dolphin savegame, which means all characters at Lv99, all Crystals on perfect VI (really all, including all rare Crystals like EP, AP, Crit-Rate etc. - all 10/10 sites are full of perfect VI Crystals), all Quests done, all Colony 6 upgrades done, all Collectables and so on. Just the relation between all characters is not perfect, but this is good. I use Fiora and Riki to bring cylinders to ~80-99 and use Shulk and Sharla to get Mega-Heat (means 2 perfect crystals as a result - Shulks and Sharlas relations to the others should be the best, because Sharla is almost always in use for her healing and Shulk is the main character anyway). So if Fiora and Riki would be good friends, it becomes extremely hard to raise cylinders to max. 99 (so that they not result in a crystal). Fiora is important, because she always can keep 3 cylinders. Fiora has not so good relations to the others, because she is "dead" 90% of the game and Riki is the last character you meet/get. So those two should be the best to raise cylinders percent. And Shulk (fever+) and Sharla to finish the job. ^^
My save would be directly before the last boss. Defeat it (piece of cake compared to the 4 over Lv100 Bosses like the Lv120 Dragon in Valak Mountain) and you can start a New Game+. What's left to do is, the very last sidequest (3 Giants treasure thingy on Valak Mountain, from Zain - I have all 3, just need to go to the ruins) and I want to sort the textures a bit, as far as I can. Then I will upload it to Megashares in 500 MB parts I think, Megashares should be fast for Free-Users too, over 1 MB/s. I hope anybody can make use of my package, a full dump from the beginning to the end of Xenoblade Chronicles PAL (with 30 FPS patch). Just with, as I said before, German text parts. But the rest of the textures should have the exact same checksum, equal which language are in use.
My Specs:
Mainboard: Asus Crosshair IV Formula | Ram: 2x2GB G.Skill Flare CL7 2000 + 2x4GB Corsair Vengeance CL7 1600 (not OCed) | GFX: Nvidia GeForce GTX 260 (not OCed) CPU+Cooler: AMD Phenom II X6 1090T BE @ 3,72 Ghz (Auto-OCed by Mainboard) + Prolimatech Megahalems Rev.B (+ 2x Enermax Everest 12cm) 05-16-2012, 11:10 PM
Let me start by stating that this is a wonderful mod - the portraits and text make the game look so clean and crisp now!
The only problem I have is that when the characters are depressed and need encouraging their portraits don't show this anymore (well, Shulk and Reyn at least; Sharla's portrait changes). It doesn't effect gameplay for me too much as I'm overpowered regardless, but it would be nice to see that fixed.
Intel i5 3570k @ 4.2ghz
Radeon HD7750 OC 8gb Corsair 'Vengance' ram Windows 7 Ultimate X64
Looks great. You should def be sticking closer to original textures though. It can be off, but you're changing it quite a bit imo. I may be interested in helping with the project later on, if you're looking for help.
05-18-2012, 01:32 PM
(05-17-2012, 05:09 AM)sladey21 Wrote: please inform us when next release is ready.top work! Will someone please, PLEASE help me. I know that there are better places to post for this request, but I do not have the privledges to start a new topic. I cannot figure out for the life of me on how to setup the Xbox 360 wired controller to emulate properly. Can someone please give me a step by step walkthrough on how to setup the Xbox 360 Controller for the Dolphin? I already looked in the Controller section and couldn't figure it out. |
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