Great to hear this, let us know how it turns out thanks !
[Wii - NTSC] Punch-Out!!
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05-21-2009, 09:27 PM
i'am sorry i have nothing news to say i make lot of try
so i make up of this post because is punch-Out!! 05-28-2009, 12:44 AM
Nothing new , except that PAL is out here in France !
The game starts on Dolphin 3262 , then the screens that says "The game will now create a SaveFile for The Game" appears , Music is fine , but impossible to pass through , no control allowed ,neither with my x360 Pad nor my wiimote , nor my keyboard . Very Frustrating !
Pentium G2120 Ivy Bridge 3.1Ghz
8GB 1333 DDR3 ASUS 560 TI CU2 TOP Crucial M4 64Gb 05-30-2009, 09:31 AM
(05-28-2009, 12:44 AM)abfab126 Wrote: Nothing new , except that PAL is out here in France ! Controls seem to work just fine for me. Able to press A with the keyboard and select the profile, even see the demo, but the game crashes after the profile is selected. Still pretty close to working i m guessing as it looks fast! 06-08-2009, 07:47 PM
Well, I've tried Punch-Out and it locks up after choosing your Profile. Creates save file perfectly, show title screen and how to play movie as well
06-09-2009, 10:24 AM
(This post was last modified: 06-09-2009, 06:33 PM by John Peterson.)
Here's some code from the NTSC version:
The game loads interrupt functions to 0x80000100, 0x80000200, 0x80000300 and so on a dozen of times with the last one being at 0x80001700. When the game hangs it eventually get stuck in 0x80000800 after the 'lfs f3, 0x5028 (r7)' in 0x80000808 cause it to jump back to 0x80000800 in an endless loop. At that point the entire 0x80000000 to 0x80000c9c area is filled with repeated code or garbled memory. What seems to happens is that the interrupt functions in that area is incorrectly overwritten so that the next time the game goes there it naturally hangs on garbled code. The 20 last executions before this happens is this. It's a long row of stb, then a system call in 0x801e0100 that leads it to the 0x80000c00 interrupt code that is now (seemingly) corrupted. Code: 57:59:265 N[PowerPC]: PC: 0x801ef474 Code: # In dual core I got the message: 'The Fifo_CPUWritePointer out of bounds: 10000840 (end = 04000000)' but that doesn't appear in single core 06-09-2009, 02:54 PM
(This post was last modified: 06-09-2009, 02:58 PM by John Peterson.)
NTSC patch is posted now. All parts of the game seems to work
06-09-2009, 03:00 PM
No way...
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