work or not?
[Wii] Metroid Prime Trilogy
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04-24-2010, 08:57 PM
only playable when you alter the dump with the .dol like described somewhere in this thread.
And even then, unfortunately, the game will only work with LLE audio plugin which is still very slow.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
04-24-2010, 10:28 PM
04-24-2010, 11:22 PM
just about everything can theoretically be fixed. There's no possible fix for that, yet, if that's what you're asking.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
05-04-2010, 01:42 AM
05-04-2010, 04:38 AM
well, yeah, the devs put a lot of work in the LLE plugin at the moment so it might be used for playing soon...but, well, not too soon; these things take tiiiiiime
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
05-04-2010, 05:41 PM
05-04-2010, 07:31 PM
DVD9 games are no problem (I think)...Super Smash Bros Brawl is a DVD9 game for example.
The problem is games with several .dol-files...and as far as I know there's no one working on that at the moment (but who knows what the devs are working on behind the curtains )
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
05-05-2010, 01:05 AM
09-12-2010, 08:36 AM
I am using Rev 6200
The DX11 plugin has severe problems with this game. No combination of settings causes these problems to change significantly. The DX9 plugin causes issues with the upper left corner of the game. Sometimes it is just duplicated lightning effects, other times it is a white square. Setting changes can make the white square always be white. The OpenGL plugin is the only one without these issues. Obviously the HLE audio plugin still fails, but the game continues to run without audio after the HLE error message . |
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