(01-08-2012, 02:20 PM)Tuubasoturi Wrote:(12-07-2011, 07:31 AM)baresark Wrote: I have a situation where it runs fantastic on Direct11, but the upper left quadrant doesn't fill correctly. It's like there is always box up there and some things are in while other things are not. I get fluctuating framerates on the any of the other Backends. Any ideas?
Also, I went by the wiki, but nothing on there helped. I can't really figure it out. Any help would be appreciated. Thanks.
I have the same problem, on Dolphin 3.0-368. Box at the upper left corner in DX11, OpenGL and DX9 the framerate goes down the drain. Tried tinkering with EFB settings, hacks, enhancements on or off nothing seems to work.
I too also have this problem, DirectX 11 runs better for me than DX9, but it is unplayable because of that corrupted box in the upper left. No combination of settings resolves the issue. Different revisions do not seem to help either. I recently built a new computer with completely different parts and I still have the issue.
My last card was an 8800GTX, my new one is a GTX 560 Ti. I think it may have something to do certain graphics cards but I am unsure.
On another note, has anyone seen an issue where Samus' shadows extend out in front of her under certain light?
Windows 7 Ultimate x64
Intel i5 2500k @ 3.3 ghz
ASUS P8P67LE
8GB DDR3 RAM
EVGA GeForce GTX 560 Ti 1GB
Intel i5 2500k @ 3.3 ghz
ASUS P8P67LE
8GB DDR3 RAM
EVGA GeForce GTX 560 Ti 1GB