Ok, verified the games don't hang in single core mode, but they are about as slow as slow as running them in interpreter mode.
Tested or tried testing:
- Resident Evil Remake, Zero, 4, Code Veronica X
- Zelda Windwaker, Twilight Princess
- Mario Galaxy, Mario Galaxy 2, Mario Sunshine
- Eternal Darkness
I'm guessing that it's the changes to GPFifo.cpp that are causing all games to hang with this patch, with the latest revision all games hang no matter if single core mode is used.
Tested or tried testing:
- Resident Evil Remake, Zero, 4, Code Veronica X
- Zelda Windwaker, Twilight Princess
- Mario Galaxy, Mario Galaxy 2, Mario Sunshine
- Eternal Darkness
I'm guessing that it's the changes to GPFifo.cpp that are causing all games to hang with this patch, with the latest revision all games hang no matter if single core mode is used.