When trying to open a game from the browser the emulator will crash with a segmentation fault when using build 4.0-905 and above. For some reason if you goto file>open and choose the .gcz file manually it will run the game fine with no problems???
Note: Gamecube games are not effected and work fine it is only wii games.
Build 4.0-889 does not have this issue and will open any game from the browser without problems. Unfortunately there is 6 build gap between those releases so I am unable to narrow it down any more.
Are there any other linux users that can confirm? if not could a dev take a look.
Thanks.
Linux Mint 16
i7 @ 3.4
GTX770 (331.20 drivers)
Output from Terminal:
--------------------------
47:18:890 /home/buildbot/slaves/dolphin/pack-ubu-x64/build/Source/Core/Core/HLE/HLE_OS.cpp:43 N[OSREPORT]: 81200614->81300000|
Apploader Initialized.
47:18:890 /home/buildbot/slaves/dolphin/pack-ubu-x64/build/Source/Core/Core/HLE/HLE_OS.cpp:43 N[OSREPORT]: 81200630->81300000| This Apploader built Dec 11 2009 16:01:01 for RVL
Segmentation fault
Note: Gamecube games are not effected and work fine it is only wii games.
Build 4.0-889 does not have this issue and will open any game from the browser without problems. Unfortunately there is 6 build gap between those releases so I am unable to narrow it down any more.
Are there any other linux users that can confirm? if not could a dev take a look.
Thanks.
Linux Mint 16
i7 @ 3.4
GTX770 (331.20 drivers)
Output from Terminal:
--------------------------
47:18:890 /home/buildbot/slaves/dolphin/pack-ubu-x64/build/Source/Core/Core/HLE/HLE_OS.cpp:43 N[OSREPORT]: 81200614->81300000|
Apploader Initialized.
47:18:890 /home/buildbot/slaves/dolphin/pack-ubu-x64/build/Source/Core/Core/HLE/HLE_OS.cpp:43 N[OSREPORT]: 81200630->81300000| This Apploader built Dec 11 2009 16:01:01 for RVL
Segmentation fault