Hello, i tried to compile latest source from git (e8da364e at the time of writing) from master branch and got trouble making it detect my XBOX360 controller (While the 4.0 stable does without problems).
I think everything else works (i do have sound, D3D, animations doesn't lag, but can't play as the controller isn't detected) and only error VS2013 reported is missing QTDIR (Well, i don't have the Qt SDK installed as it wasn't stated as required on the readme). I Didn't change any flags from the solution file. I attached my build on the thread, I don't really know where to look to pinpoint why only this part isn't working. InputCommon and libusb-1.0 were compiled successfully.
I don't know if i did something wrong or if I just had bad luck pulling source at the wrong moment and should open an issue for this.
My build try is attached to the post in case someone wish to try (but I doubt it'll work for others), build target architecture was x64 (don't know for flags used as I didn't even bothered looking at what was set on the solution file, left it as is).
Regards
I think everything else works (i do have sound, D3D, animations doesn't lag, but can't play as the controller isn't detected) and only error VS2013 reported is missing QTDIR (Well, i don't have the Qt SDK installed as it wasn't stated as required on the readme). I Didn't change any flags from the solution file. I attached my build on the thread, I don't really know where to look to pinpoint why only this part isn't working. InputCommon and libusb-1.0 were compiled successfully.
I don't know if i did something wrong or if I just had bad luck pulling source at the wrong moment and should open an issue for this.
My build try is attached to the post in case someone wish to try (but I doubt it'll work for others), build target architecture was x64 (don't know for flags used as I didn't even bothered looking at what was set on the solution file, left it as is).
Regards