(11-13-2009, 03:52 PM)Streamer Wrote:hmm, seems similar to a problem that iDeaS had with using fogs o-o(11-13-2009, 01:54 PM)shuffle2 Wrote:(11-13-2009, 01:41 PM)Streamer Wrote: Also, enabling the setting "Disable fog" (I've only seen this option in opengl plugin, not in directx plugin) background textures will appear!!!
That's interesting! You should file an issue on the googlecode issues list, stating that, and your specs. I noticed that this happens on some textures - but only with OpenGL plugin. Is that the case for you too?
In this case, the issue happens with directx and opengl. Only enabling "disable fog" setting in opengl, background textures appears (I've an Ati radeon HD4850).
I have some screenshots, so you will see the issue:
Directx 9:
http://i600.photobucket.com/albums/tt88/...os_dx9.jpg
OpenGL:
http://i600.photobucket.com/albums/tt88/...os_ogl.jpg
OpenGl + disabled fog:
http://i600.photobucket.com/albums/tt88/...sabled.jpg
I have reported the issue to googlecode. This is my ticket: http://code.google.com/p/dolphin-emu/iss...il?id=1654
New Super Mario Bros Wii... Help!!!
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11-13-2009, 09:09 PM
11-13-2009, 10:21 PM
(11-13-2009, 11:18 AM)jedikevin20 Wrote: http://www.youtube.com/watch?v=WeBau_rTT4Y Alright there yall go. Enjoy Vid. Can't go to far. Need to hook up my wiimote and see whats up on controls. Alright rollin back to my wii. Gotta love gamestop mystakes LOL. Disable Fog
I can't get it to work by using that video from you tube.
I set all settings but it still hangs on select player screen. Any suggestions ? I am using the newest dolphin x64 on Win7 Ultimate x64 The error when I am choosing DSP-LLE : Failed to load DSP rom ys/GC/dsp_rom.bin and Failed to load DSP rom ys/GC/dsp_coef.bin suggestions ? 11-14-2009, 02:05 AM
11-14-2009, 02:55 AM
11-14-2009, 06:55 AM
A backup after the intro might be the solution to play directly with HLE plugin.
11-14-2009, 06:56 AM
Woo, I Finally got the game to work!! It Just took a little tweaking. To Bad I can't control mario after i save state tho.
But At Least this game Shouldn't be to hard to fix in the feature, Since it only needs a few things to fix in the sound, and minor graphic issues 11-14-2009, 07:01 AM
...though in the end the true fun about this game lies in the multiplayer for which you'll still need to take the Wii cuz there's only one-wiimote-support in Dolphin
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
11-14-2009, 08:51 AM
(11-14-2009, 07:01 AM)StripTheSoul Wrote: ...though in the end the true fun about this game lies in the multiplayer for which you'll still need to take the Wii cuz there's only one-wiimote-support in Dolphin I feel ya! http://forums.dolphin-emu.org/thread-5010.html
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
11-14-2009, 10:36 AM
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