My pc is a piece of shit but whatever lets put that away.
When i use opengl or directx9 ssbm doesn't work at all (cause i don't have pixel shader 2.0)
But if i use software renderer the intro/sound works very slow.
if i also enable hardware rasterization i can't see anything but the sound works 100% also it says constant 30 fps how is that possible?
I wish it worked cause i never had a console other than the crappy nes.
if only the rendering worked grr
When i use opengl or directx9 ssbm doesn't work at all (cause i don't have pixel shader 2.0)
But if i use software renderer the intro/sound works very slow.
if i also enable hardware rasterization i can't see anything but the sound works 100% also it says constant 30 fps how is that possible?
I wish it worked cause i never had a console other than the crappy nes.
if only the rendering worked grr