I am playing Wind Waker with SVN 7658 x64 on windows 7, and in the very first area I am getting considerable slowdown where the game is running at ~15 fps, as far as I can tell my rig shouldn't have this problem as there is no lack of power (Check signature for details). I am wondering if there are certain settings that might be slowing me down. I am running it at x2 internal resolution with 4xAA and 8x AF but it seems to do the same thing if I turn that stuff off.
Is this just something I have to deal with with the state of emulation? Or is there a way to optimize for this game?
Also Super Mario Sunshine fine and will go much too fast when no frame limit (or 60) is set, but when I set the frame limit to 30 to get it to run at normal speed it gets laggy.
Thanks for any help guys.
EDIT: I tried the DX9 Plugin and it runs a lot better but there are all kinds of popping shadows and blinking objects when I turn the frame limit on, it doesn't do this without the frame limit but it runs much too fast.
Is this just something I have to deal with with the state of emulation? Or is there a way to optimize for this game?
Also Super Mario Sunshine fine and will go much too fast when no frame limit (or 60) is set, but when I set the frame limit to 30 to get it to run at normal speed it gets laggy.
Thanks for any help guys.
EDIT: I tried the DX9 Plugin and it runs a lot better but there are all kinds of popping shadows and blinking objects when I turn the frame limit on, it doesn't do this without the frame limit but it runs much too fast.