Ok, i got the dspr_rom.bin file and the dsp_coef.bin file, but the coef should be 4.00 KB (4,096 bytes) but it is 16KB. Where i do get the 4.00 KB dsp_coef.bin file?
[GC] Star Fox Assault animation bug
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11-03-2011, 04:59 AM
You get it from your GC or Wii console.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1 CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked) GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1) RAM: Samsung 4GB DDR3-1333 11-03-2011, 06:05 AM
Well, done. The animations are working. But now i have a gameplay speed drop from 86-97% to 40-60%. Is there anything i can do to increase performance?
11-03-2011, 06:11 AM
(This post was last modified: 11-03-2011, 06:12 AM by Starscream.)
Speed drop is normal in most cases using LLE. Post your PC specs in your signature so everyone can see what kind of hardware you're using in every post you make.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1 CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked) GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1) RAM: Samsung 4GB DDR3-1333 11-03-2011, 06:41 AM
(This post was last modified: 11-03-2011, 06:45 AM by Xtreme2damax.)
Normal considering your hardware is a few generations old now and underpowered for the task. LLE is resource hungry and only Core i5/i7 and Sandybridge processors are able to handle LLE with decent performance in most games.
I was going to post this video as I tested and recorded gameplay with LLE audio and working animations. |
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