(05-11-2012, 03:46 AM)aleckermit Wrote: 2. The vehicle levels take ~20 minutes or more to load using D3D9/D3D11 (framerate seems to get forced down to 1fps or less). Using OpenGL, the vehicle levels load much faster (6-8fps). The non-vehicle levels load quickly for me using any graphics plugin.
Have you tried using "Skip EFB access from CPU"?