ok thank for the answer
[dolphin-emu team] Unofficial build 4460
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10-26-2009, 10:19 AM
I know how to fix some graphica problems in 4460 and 3972 version such as characters disapearing, seeing other characters throught walls, missing graphics, etc.
Probably most of people will know it, probably it is stupid and of being a MR Obvious but I wanted to share it here anyway since made me very happy . Under the OpenGL configuration, and in the advanced section, changing the EFB Copy from "hack" to "real" fixed all my graphical problems. In Resident Evil Remake sometimes I could see the doors with some graphical erros, I could see Kenneth when you start in the game lied in the floor... but I could see it throught the walls :lol: Now everything goes perfect. In 3972 I'd say the Re1 is fully playable. Amazing the work of you guys, thanks for this emulator. 10-27-2009, 04:07 AM
Zelda Wind Waker pictograph bug persists, when i take a picture the emulator window crash Anyone have any solution about this? Many thanks from Brazil for this new release
10-27-2009, 06:28 AM
(This post was last modified: 10-27-2009, 06:30 AM by a mad pigeon.)
I noticed that most of my games run full speed now, from 40FPS. Nice improvement!
BTW where is auto frame skipping? i7-5820k @ 4.2GHz 4x4GB DDR4 2400 EVGA GTX 970 SSC (old) AMD Athlon II x4 @ 2.99GHz 2x2GB 800MHz G.SKILL RAM GeForce GTS 450 1GB GDDR5 128-bit Windows 7 Ultimate 64-bit 10-27-2009, 06:42 AM
(10-27-2009, 06:28 AM)a mad pigeon Wrote: I noticed that most of my games run full speed now, from 40FPS. Nice improvement! Under the config tab I believe setting auto framelimit also does the same for frame skipping.
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[Specs]
Antec 902 V3 Back Steel Case Corsair DDR3 Ram 8GB AMD FX-8150[/color] Problem? [color=#00BFFF]Gigabyte GA-9900FXA--UD3 Motherboard Windows 7 Ultimate x64 bit 320Gb HD 1 TB HD Zalman CNPS9900 CPU Cooler Corsair AX750W Power Supply 24" Asus 1920x1080 LCD Monitor (HDMI) 17" Dell 1280x1024 LCD Monitor (VGA) Evga GTX 460 OC 830Mhz (Overclocked Factory Overclock) Logitech G930 Wireless Headset[/color] 10-28-2009, 07:24 PM
Nice build. Before I go through Metroid Prime 1 or 2 does anybody know with this build if the scanner works for MP2 and if the random crashes have been fixed for MP1 and MP2. Its always bugged me that ive had to use game saves to get past some points. I know emulation isn't perfect.
Core2Quad Q6700@2600MHz / Asus P5QL-VM DO / 4GB DDR2 PC2-6400 RAM / Geforce 8800GTS (G92-512MB) / X-Fi XtremeMusic / Win7 Pro 64bit / Ps2 controllers for GC and 2 Real Nintendo WiiMotes for the Wii
10-28-2009, 10:06 PM
10-29-2009, 02:15 AM
(10-28-2009, 07:24 PM)SpiderTECH Wrote: Nice build. Before I go through Metroid Prime 1 or 2 does anybody know with this build if the scanner works for MP2 and if the random crashes have been fixed for MP1 and MP2. Its always bugged me that ive had to use game saves to get past some points. I know emulation isn't perfect.Well I can't say for sure that you wont have ANY problems, but I managed to play MP2 for a few straight hours without any problems at all. (And then stopped playing; didn't crash-out) (10-28-2009, 10:06 PM)Mad Wolf Wrote:(10-27-2009, 04:07 AM)Jaaqueiroz Wrote: Zelda Wind Waker pictograph bug persists, when i take a picture the emulator window crash Anyone have any solution about this? Many thanks from Brazil for this new release Try using the 32bit build. There is a small bug in the 64bit build that causes problems with this. |
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