im running v11.1.054 on x64. i disable the interprocederal optimizations and i end up with:
========== Rebuild All: 19 succeeded, 10 failed, 1 skipped ==========
so then i remember you said to turn off the precompiled headers for the wx files. i end up with:
========== Rebuild All: 28 succeeded, 1 failed, 1 skipped ==========
turns out its the opengl plugin. heres the error:
i dont use opengl so its not a huge issue, but now that its working.. what do i need to change to make it as optimized as possible for a quad core sse4.1 system?
thanks a ton.
*edit*
ok i just turned off precompiled headers for opengl and now its compiling too.
========== Rebuild All: 19 succeeded, 10 failed, 1 skipped ==========
so then i remember you said to turn off the precompiled headers for the wx files. i end up with:
========== Rebuild All: 28 succeeded, 1 failed, 1 skipped ==========
turns out its the opengl plugin. heres the error:
Code:
1>Plugin_VideoOGL.exp : error LNK2001: unresolved external symbol "void __cdecl DoState(class PointerWrap &)" (?DoState@@YAXAEAVPointerWrap@@@Z)
1>..\..\..\Binary\x64\Plugins\Plugin_VideoOGL.dll : fatal error LNK1120: 1 unresolved externals
i dont use opengl so its not a huge issue, but now that its working.. what do i need to change to make it as optimized as possible for a quad core sse4.1 system?
thanks a ton.
*edit*
ok i just turned off precompiled headers for opengl and now its compiling too.